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    1. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      Doom cubers will always build doom cubes. the only thing we should be concerned with is wether a system change would make doom cubes easier and more desirable to make over an awesome well designed ship. i have a few modular weapon systems. I call them Auto cannons. They have a lot of...
    2. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      then its very likely they already have a solution for this problem and either one of us/both could be both wrong. I do admit i didn't think about modular ships but then again as you've cited it is very under used and normally when something isn't used often theres usually a reason for it. I'm...
    3. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      And I suppose a dreadnought moored at dock irl becomes completely impervious to all forms of damage?
    4. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      well thats easily fixed. Just make it so turrets of docked ships deactivate. I always thought it extremely odd that the turrets of docked ships remained active and it massively exploitable since you could just dock capital ships with powerful turrets to home bases and have them be invincible...
    5. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      to an extent but a system that extends a fixed amount of shielding to all turrets only piles on the current problem. Theres no down side to having a ship that has 100 turrets on it. If you give all of them extra shielding then you only make the already over powered even more so. someone who...
    6. Crimson-Artist

      Gas Giant Concept-With pictures

      thats also a possibilty, the main reason I said that it should take up more than one sector was just its would be easier to port over the coding for stars. wouldn't this cause a lot of lag as the game would have to render many times more blocks than a planet?
    7. Crimson-Artist

      Kupu's thread

      They have. Crystal armor has 250 HP and an armor rating of 75%. Just like Advanced Armor
    8. Crimson-Artist

      Gas Giant Concept-With pictures

      I know that Gas giants were confirmed in the latest Q&A but no specifics were laid out. It got me thinking on how it could be implemented, at least at first. I decided to add some pictures that I made to illustrate what they would look like in game. In order to convey how big they are they...
    9. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      true, but then you'd only have two turrets. Add in that turrets will eventually have their turn speeds correspond with their dimensions and you have 2 bricks that move just as slow as you. Also in order to get that much shielding bonus the ship would need to be that big. Besides if you were...
    10. Crimson-Artist

      Extending Ship Shields to Turrets- A Solution

      has anyone thought of just tying the bonus shield amount given to turrets to the amount of turrets a ship has? basically instead of adding new blocks or complex bubble shielding mechanics (its been said before that the game once had them but was totally broken) just have turrets get a percent...
    11. Crimson-Artist

      Q&A

      I believed that they were confirmed a while ago, its just that they haven't been talked about for along time
    12. Crimson-Artist

      Admin/Creative GUI with ''drag'n'drop'' blocks

      A Creative mode is indeed planned also there is already a creative more work around in game. here.
    13. Crimson-Artist

      I do, in fact i still have it. Unfortunately I haven't worked on it for nearly a year seeing as...

      I do, in fact i still have it. Unfortunately I haven't worked on it for nearly a year seeing as I couldn't get a hold on you. If memory serves i made some improvements as well as some embellishments to the design but its about done. Its been so long and so much of the game has changed that it...
    14. Crimson-Artist

      block downvote accounts.

      if I forget to add something as vital as a gravity unit to a ship thats my fault and reviews that tell me that I have no problem with, I can easily fix that with a update. I actually welcome ppl to be critical of my designs so I can become a better shipwright. What I meant was that when a...
    15. Crimson-Artist

      block downvote accounts.

      the only time I'm ever concerned about down votes is when the poster gives my ship a lower grade cuz of client related glitches/problems with loading it in. Basically things that I can't control.
    16. Crimson-Artist

      Progressive Gameplay

      perhaps we could introduce some kind of unique manufacturing component that we need in order to make higher tier factories like standard and advanced. maybe pirate stations could drop them or perhaps get on the trading guilds good side and they'll give it to you.
    17. Crimson-Artist

      Read by Council Agriculture in starmade

      some kind of agricultural farming would be awesome but not to feed our hunger. It would better suited for growing manufacturing components. maybe Yholes can be refined to create some kind of power source for power capacitors?
    18. Crimson-Artist

      thats odd. Here https://www.youtube.com/watch?v=deO4f-w0yfc

      thats odd. Here https://www.youtube.com/watch?v=deO4f-w0yfc
    19. Crimson-Artist

      Dev Blog : March 14th 2015

      so are these dev blogs on a set schedule like once a month or just whenever?
    20. Crimson-Artist

      moving target and pulse weapons

      its simple. increase its block damage just like the warhead. the pulse will always be a melee weapon. what makes it useless is you have to add so much blocks just to get a semi-decent damage output at the cost of insane energy usage. increasing its damage output per block would be balanced out...