Hotbar Logic: Its here!

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    Oh f**cking hell yes, that, is just awesome.

    One thing i can scrap in my suggestions list.
     

    Thalanor

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    Yes yes yes yes yes!!
    Especially with rails and wireless logic <3
     
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    Yes, at last, let's see
    #1 Cannon
    #2 Missile
    #3 Missile
    #4 Missile
    #5 Salvage
    #6 Scanner
    #7 Radar Jammer
    #8 Ion Effect
    #9 Jump Drive
    #10 Docking Beam

    Just where is this hotbar logic supposed to go?
     
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    But now you can shoot all missile slots at the same time buddy
     
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    Personally I only play release builds, but this sounds extremely promising indeed. :D

    Greets,

    Jan
     
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    srsly now they need to rework the hotbars because now we have WAAAAAAY too many things to be there. It could be done like in space engineers at 1:20:
     
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    Personally I only play release builds, but this sounds extremely promising indeed. :D

    Greets,

    Jan
    You should stay with it to play only release builds ^^
    Im testing bugs with the testerteam, for that i have to play the devbuilds.
    but theyr in so many states too buggy as hell and were always on the best way to
    avoid bugs in the release versions.
    Sometimes that work, but sometimes we cannot track every bug in first place.


    This ones tracked btw ^^

    But well do our very best to avoid upcoming feature...ehhm bugs xD
     
    Last edited:
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    Keptick

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    keptick keptick keptick keptick keptick keptick
    Action bar animated droooone sequences!
    *faints*
    [DOUBLEPOST=1430136300,1430134631][/DOUBLEPOST]*wakes up*

    F******************CK YEEEEEEEEEES!!!!!

    Fuck. yes. It'll be ZE useful feature! Off the top of my head;
    • Drones
    • Turret retraction
    • Drones
    • Chaff
    • moar drones
    • "combat mode"
    • Super weapon cooldown and epic firing sequence
    • ALL THE DRONES
     
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    jayman38

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    Yes, at last, let's see
    #1 Cannon
    #2 Missile
    #3 Missile
    #4 Missile
    #5 Salvage
    #6 Scanner
    #7 Radar Jammer
    #8 Ion Effect
    #9 Jump Drive
    #10 Docking Beam

    Just where is this hotbar logic supposed to go?
    Replace 1-5:
    1: Logic System "Next" selector. (You'll probably want to set up a series of logic-driven lights to see what is selected at the moment.)
    2. Logic System activator. (Fire the selected weapon system or move the selected rail.)
    3. Logic System "Previous" selector.
    4. Logic System Reset selector.
     
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    Edymnion

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    Yes, at last, let's see
    #1 Cannon
    #2 Missile
    #3 Missile
    #4 Missile
    #5 Salvage
    #6 Scanner
    #7 Radar Jammer
    #8 Ion Effect
    #9 Jump Drive
    #10 Docking Beam

    Just where is this hotbar logic supposed to go?
    Radar Jammer and Ion Effect are both passive combat abilities that don't need to be aimed. You could set both of those up to activate off of one logic switch.
     
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    Radar Jammer and Ion Effect are both passive combat abilities that don't need to be aimed. You could set both of those up to activate off of one logic switch.
    wait since when could you activate radar jam with logic?
     

    Top 4ce

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    *faints*
    [DOUBLEPOST=1430136300,1430134631][/DOUBLEPOST]*wakes up*

    F******************CK YEEEEEEEEEES!!!!!

    Fuck. yes. It'll be ZE useful feature! Off the top of my head;
    • Drones
    • Turret retraction
    • Drones
    • Chaff
    • moar drones
    • "combat mode"
    • Super weapon cooldown and epic firing sequence
    • ALL THE DRONES
    SO MANY DRONES!!!