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    1. Keptick

      the size of bullets, missiles and lasers; shield, and power in turret

      Turrets not sharing shields with motherships is completely intentional and isn't an implementation thing (considering that they can already share the main ship's power). However, beam/missile size actually has to be implemented. So the chances of us getting that first are infinitely higher than...
    2. Keptick

      The ultimate drone R&D thread

      It's not that bad, my skoomdrone's AI only does the steering, the rest is driven by logic.
    3. Keptick

      The ultimate drone R&D thread

      Oh, I get what you mean! You're right, it could potentially be more effective. But I like the "holy f*ck" effect my current system provokes :P (it also looks nicer with individual doors).
    4. Keptick

      Pierce/Punch Difference

      Now that you mention it, I think that the pierce effect was changed to a punch-through effect because there was some bugs with the pierce effect. Because what you just described shouldn't happen.
    5. Keptick

      Sitting in Starmade!

      Oh hell no, this gives me an even better reason to make gigantic thrones. Do you really hate creativity that much? Unrelated note: We don't need "chairs" to be implemented if we can sit on anything, and therefore make our own chairs! What we need now is command chairs (or blocks) to control...
    6. Keptick

      Pierce/Punch Difference

      Yep, using pierce on a small weapon actually makes it cause more damage to blocks.
    7. Keptick

      The ultimate drone R&D thread

      There's two reasons why I use push beams to push the drones out: The AI is stupid and can't properly fly out of a rack, causing collisions and fps lag. A launch with your canister system would actually be a lot messier than what we currently have (not to mention that the rack would have the...
    8. Keptick

      Pierce/Punch Difference

      With a cannon that size you won't see a difference since the projectiles don't have enough damage to properly destroy blocks. Pierce applies a percentage of damage to blocks behind the first on it hit (100% to the first block, 75% to the second, etc. It can destroy up to 5 or 6 blocks in a...
    9. Keptick

      The ultimate drone R&D thread

      Want evil? How 'bout this: A skoomdrone with anti-missile turrets. Good luck stopping that tiny little ball of evil from zipping around you and freezing you in space :P
    10. Keptick

      What game do you want this game to become?

      I want this game to be like an other game I haven't played yet called "the distant future of humanity" ;)
    11. Keptick

      The ultimate drone R&D thread

      I'm pretty sure that the claw thing won't work. Both ships will move and the collisions will eventually push the drone out. It will also cause massive fps lag btw.
    12. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Progress on the hangars is going well. Just to clarify some things: The roof is a placeholder, the door needs detail work and the wall that's behind the view point doesn't exist yet. The things on the right wall will be push beam ports, the thing under the floor is a massive repair array...
    13. Keptick

      Drone Countermeasures.

      It works, but it's a really really really lame tactic...
    14. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I noticed too, I'll have to do something about that. I'll probably just stick a seam between the two colors.
    15. Keptick

      The ultimate drone R&D thread

      The point of it being a drone instead of a normal dumb projectile is that it can guide itself to the target and even turn around if it overshoots :P
    16. Keptick

      The ultimate drone R&D thread

      That's the mix I'll have on my titan @Thalanor . 44 swarm drones and 2 heavy corvette drones (and skoomdrones to piss off doomcubes). The swarm should take care of smaller enemy turrets, as well as attract fire from the bigger ones. The cruisers should be capable of taking out the bigger...
    17. Keptick

      [Update 9] 1:1 USS Vengeance [Star Trek Into Darkness]

      FINALLY!!!!!!!!!! I really thought that you abandoned the project, which would have been a shame.
    18. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Or armor plates :P