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    1. NeonSturm

      Dyson Spheres..

      Stop calling the Borg. They may hear you!
    2. NeonSturm

      Warp Gates should allow Astronauts to warp

      *fanatic face* And slip-streams please!!! :D <!-- /end of joke --> I guess once we have the requirement for shipyards and you can only spawn without shipyards stuff your limited inventory can hold, it would be a non-issue.
    3. NeonSturm

      A question about turrets & capital ships.

      A 41-2 gate class. Can use 52-1 (better 53-1) gates as well as 41-2 (better 42-2) gates according to my gate classification :)
    4. NeonSturm

      Warp Gates should allow Astronauts to warp

      Stargate should be easy to do: Each gate has a primary (z) and secondary and tertiary axis (x, y). pp1 = Player.position - Gate1.position pp2 = position3D pp2[Gate2.depthAxis] = pp1[Gate1.depthAxis] pp2[Gate2.largeAxis] = pp1[Gate1.largeAxis] pp2[Gate2.smallAxis] = pp1[Gate1.smallAxis]...
    5. NeonSturm

      Colored Doors

      Maybe it is possible to assign each a ship a primary, secondary and tertiary color. Then it would just use 2 bits: default, primary, secondary, tertiary. Since doors are blocks (max 6 orientations = 3 bit = 8 options while wedges take 6*5 = 30 orientations = 5 bit = 32 options) there are 2 bit...
    6. NeonSturm

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      If you want organic design, do you want asymmetric right and left turrets? Just remove the right OR left barrel, make them asymmetric (the right hand is where you have your thumb at the left hand. Some crabs have one big and one tiny scissor. If human skin is covered by acid, it will remain...
    7. NeonSturm

      Thrust Mechanics Explained

      I guess schema will make the dock of capitals also a temporary station :p
    8. NeonSturm

      Dyson Spheres..

      27-1 sectors^3 :p I am imaging the shield strength of such a thing... Then add omni-directional weapons to hit everything bigger than a scout.... For these you have render-bugs and pulsars. Missing most shots? no problem with your huge energy generation :D
    9. NeonSturm

      If the Checkers board game was like StarMade

      Mushrooms use the null-sec (- - - sectors) as PvP zone and +++ sectors as protected zone. There could be a goal to hold outposts in null-sec and a weekly updated leader-board. I rather want StarMade being mod-able to replicate everything - from StarGate to StarTrek to Andromeda, ... - than...
    10. NeonSturm

      A question about turrets & capital ships.

      StarGate = Personal gate. inner diameter = 2 outer diameter = 4 Maybe the third letter of my suggestion should be r = radial or s = sphere (lower case, rather than upper case like first ones) S, M, L are supposed to be NPC-standard. You write it like hexadecimal( D, D2<D ), S where D =...
    11. NeonSturm

      FTL is here! It's a StarGate!

      Add metal grills for the ramp on planetary StarGates. What did you use for the gate effect? does the dev have non-physical water?
    12. NeonSturm

      new planets

      First lol also @ candy and rainbows What would define them? Lots of scrap metal around? Lots of weapon damage?
    13. NeonSturm

      Thrust Mechanics Explained

      But how would you hyper-drive the dock @Gamel
    14. NeonSturm

      Realistic game mode

      More armour = more mass = less speed gain, like+1 @Gamel you can resize your picture by putting it within a quote. (or using imgur.com) Don'T distract from topic! :p
    15. NeonSturm

      Rolling back single player after ClassCastException

      Don't forget to backup!
    16. NeonSturm

      Planetoid class spaceship: the Maelstrom (progress thread)

      You got a lot of letters wrong. So many that I can't understand you :p Calls for Bad Spelling !!! :D BTW @takethispie why did you warp sidewards to your destination? :p
    17. NeonSturm

      A Manifesto on the Relationship Between Fighters, Titans and AI

      I guess the problems peoples have with large guns are occasional hits. My new idea: Make weapons weaker the longer they are. Make them stronger again the further their outputs are spread. Make outputs closer to each other weaker than more isolated ones: output weight = min(distance from...
    18. NeonSturm

      FTL is here! It's a StarGate!

      Usually I would agree that we don't need a gate classification, but it would be useful if you want to make a ship that exactly fits through gates on different servers, used by different factions... Without it, factions end up making all their different, complete chaos in gate-sized :p S, M, L...
    19. NeonSturm

      Starmade Logic Tutorials

      True False :p Without copy+paste, you can't make something like: "Start Date" = [start date] ""End Date" = [end date] "Time Left" = [time left] Need to add subtract logic anyway... Or if I want a shop sign like: ########################################### # BBBB A SSS SSS SSS SSS CC...
    20. NeonSturm

      FTL is here! It's a StarGate!

      Yay, FTL :) Damn, another computer bloating my inventory :( What do you think about the gate-classification system like described in my last post? I am thinking of recommending +10% size before assigning a gate-class to ships, thus a 54-2 ship fits through a 54-1 gate and a 43-2, but not a 43...