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    1. Jojomo

      Why do jump modules increase recharge instead of range?

      I assume there's a good reason for adding jump modules making recharge time drop instead of increasing jump distance, but I'm ignorant on the topic. Why is it this way? Would increasing jump range instead be problematic? I can see some positives: chain jumping would become (virtually)...
    2. Jojomo

      Suggestion Allow editing of posts for certain time after creation only

      Currently, posts can be edited forever. Could this be changed to allow editing only for the first 1 hour, or 24 hours, or 48 hours, after creation? I've just seen a suggestion OP changed after 2 weeks and 20+ likes.
    3. Jojomo

      The fix for broken copy/paste: add a base point!

      Copy/paste is extremely useful to have, but the current controls are horrible. It's slow, counter-intuitive, difficult select what you want to copy, and even more difficult to paste it where you want. We (well, not us, the devs) can learn from existing engineering tools that, while not perfect...
    4. Jojomo

      Producing ship "components" in factories (anti-modular idea)

      Newb Edit Ah, in my newb-cocoon here I was completely unaware of templates :oops::D (Thanks to the first two posters below!) They do pretty much every thing I've described (although you can't set a yard to mass produce them), and so pretty much render this idea obsolete! What I like the idea...
    5. Jojomo

      Anyone already written an .smtpl<->.schematic converter? EDIT: was ".smd3<->.schematic"

      EDIT: I think I'm just going to stop this project here now. It's not a huge job, I could do it in a weekend, but I'm so busy that a weekend's worth of time will take me weeks or months to achieve, and all the while I don't actually get to play the game. I have ideas for ships I want to build...
    6. Jojomo

      SMEdit: mapping MC block types to SM block types

      SMEdit maps minecraft block to starmade block by the rules given to it in the file schematic_map.xml I know this because searches have found old threads on forums around the place, but all of them are outdated, and seem to be for older versions of SMEdit (around 2014). They all seem to say that...
    7. Jojomo

      Display module variables: distance from core

      I know there are lots of suggestions re. display module variables, but I wanted to throw some specific new ones into the pool: distance of te display module from core on each of the three axes. When combined with some basic maths equation parsing (which is apparently going to happen?) it will...
    8. Jojomo

      Using MCEdit to design ships

      As far as I can tell after a quick look (I could be wrong) SMEdit it a bit limited if you want to draw something from scratch. It has some automated functions, and editing commands, but it seems like drawing isn't really it's intended primary function? So I was wondering if it's possible to...
    9. Jojomo

      'Bought game' icon not showing under avatar

      Hi guys, I've bought the game (in Steam) but I don't have the icon under my avatar showing that I have. I did some account linking stuff when I signed up here (I signed up here after I'd bought the game), I just followed the prompts on the pages, not sure about the details, but I didn't get...
    10. Jojomo

      SMEdit currently working for anyone? (Aug 2016)

      Is anyone currently successfully using SMEdit? I see it was updated just a month or two ago, but when I try t ouse it ist shows the options screen but the program proper won't run - it just fails silently. The situation is the same for both my Linux machine at home and my work Win7 machine. I...
    11. Jojomo

      Read by Council Rotational Inertia

      My sincere apologies if I'm suggesting something that's actually already implemented... I'm an engineer who designs (ocean) ships by day, and my (perhaps woefully incorrect) understanding is that rate of rotation in StarMade is a function of mass and length, but doesn't actually use moments of...
    12. Jojomo

      Suggested Mini "quarter" hull blocks

      I'm just a (very excited) newb, hopefully I'm not suggesting something common... Because blocks are 1m^3, fine detail isn't really possible. This is irrelevant for large ships which can be made stunningly beautiful at 1m resolution, but small fighters etc look quite chunky and coarse...