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    1. Dire Venom

      How to: Home bases WITHOUT lag

      So one main issue a lot of players would have faced is massive lag while in the same system as their homebase and multitudes of ships. Sure, you can store them in different systems (and watch them get torn apart/stolen when you log off) dismantle them and rebuild them with your shipyard (takes...
    2. Dire Venom

      Recognized by Council Add another more cosmetic 'level' to the slave system

      I think weapons should stay as they are.\\ HOWEVER, i think they should have another 'level' added to them, more a purely cosmetic/decorative (maybe with some functionality) than any big rework. I want to have giant, flashy beams of death, or maybe I want them to look like pencil thin space...
    3. Dire Venom

      Bug Emp damage also doing shield damage only when fired on docked entities

      [...description about an exploit...removed by AndyP...] Please fix if you have time XD
    4. Dire Venom

      Recognized by Council Re-work EMP passive

      Simply put, it needs a bit of a rework. At full effciencey, it will reduce emp damage to your ship by 50%. Sounds allright so far. HOWEVER: -Going by the numbers, 5% of your ship must be this defensive modual. -For a 1 milion block ship, thats 50,000 blocks of moduals required. -Energy drain is...
    5. Dire Venom

      Read by Council Expanded turret logic/remote options

      Hi, So for the past month or so Ive been working on some 300k block emp focused turrets to add to my ship. However, even though it looks very cool and drains 25 mill e/s and a bunch of shields if I want to adjust how many emp/shield computers are firing I have to manually de-link it from the...
    6. Dire Venom

      Is the AI fleet path-finding suicidal??

      I havnt done much testing yet, but I just have a couple of thoughts for you guys and the devs. -Do fleets take the shortest route from point A to point B? -Do fleets travel at the slowest ships speed? -Will the fleets attempt to navigate steller objects such as stars/wormholes or just go...
    7. Dire Venom

      Recognized Players/crew shouldn't be exempt from the block 'destruction' mechanics :)))

      So was just doing some thinking when this comment bellow gave me an idea: You know how blocks 'break apart' into pieces when theyre destroyed? Why can't players/crew do the same when theyre killed as well:? There doesn't necessarily have to be blood, but at least let limbs and heads fly off :3...
    8. Dire Venom

      Docked power is BROKEN:???

      Been doing some tests and Ive come across a bit of a nasty surprise. (This was done in SP with default settings). When my reactors were not docked to anything, they would transfer 1.8 mill power per second. However, AS SOON as they were docked to another entity they transferred 30-40% LESS...
    9. Dire Venom

      So my ship has negative mas... and can go 10km per second...

      (Following occurred on the shattered skies server, default max speed there=150 m/s, with overclock=300 m/s) I was recycling an old ship, however when I was about to delete the core I noticed that it (somehow) had negative mass. Core normaly is 1.3 mass, but I had -1.3 mass Intrigued I tired...
    10. Dire Venom

      Bug 'Ghost' salvagers.....

      Simply, when creating large salvage arrays, if you delete some of the salvagers they will still exsist, fire beams, and have the purple box but can be built in and can't be interacted with. Using shift v near them will cause some weird selections to happen and some horrid fps drops. Any idea...
    11. Dire Venom

      Using 'Pulses' to mine.....

      Hey guys, so the only way to really mine atm is giant checker-board style arrays, which is fine and you can make pretty decent looking minners atm. However having that many beams can be quite taxing both performance and server wise and itd be nice to have more options available. I would quite...
    12. Dire Venom

      [Expanding the scope] Harvesting Gas Giants, Stars, Leviathans

      As I'm sure most of you know, Starmade currently has very little 'Endgame' and progression other than doing some mining and building some awesome ships. Lots of awesome stuff IS planned though (see here http://starmadedock.net/threads/starmade-endgame-nebula-and-aliens.20713/#post-226176) The...
    13. Dire Venom

      Weapon computers create Logic Signal

      I would quite like to see weapon computers produce a Short 'logic signal' when fired. This would be quite useful for a number of logic contraptions and would open up many new possibilities. To reduce lag, they would only fire a signal IF connected to a logic block (via c-v with the logic on the...
    14. Dire Venom

      Bug Shield beams + other mechanics broken?

      For some reason I can't use shield supply beams on an entity docked to my ship? I only wanted to be able to top up my turrets shields using supply beams from my main ship. Power supply beams can hit docked units, so why cant shield supply beams? they just go straight through them......... Is...
    15. Dire Venom

      Is the AI High? Am I just seeing things? Please help!

      So I decided to build a very nice-all-rounder 20k block turret. Its equipped with 2 powerful can-can-punch cannons, an array of can-missiles (for pd saturation), a heavy ion seige laser and 4 powerful lock on missiles. First of all I started having problems with the turret rotation.... when I...
    16. Dire Venom

      Bug Glass... discriminates against *some* blocks

      Im thinking this is a bug...... So I built a bio-dome, however when looking through1-2 layers of glass some of the foliage type blocks( flowers, grass,ice,leaves) all disapear or can only been seen via certain angels from outside the glass dome. I can provide pictures if needed. Cheers!
    17. Dire Venom

      [Beacon] Attack alerts + more

      When you have a lot of stations/etc it becomes a pain trying to defend them.... and currently if a structure owned by your faction is attacked you don't get a notification nor what structure was actually attacked... Thus Id like to have a block/faction ability that if a factioned ship is under...
    18. Dire Venom

      Return of the Crystal!!

      Id just like to see a feature re-added to the game (it used to be in starmade), but only added to one or so block type. The feature was that looking through glass/crystal would HIDE the beams from your view, and you would instead only see where they were hitting (great when mining). Currently...
    19. Dire Venom

      Are your turrets supposed to shoot your missiles???

      ^^ As above, testing ships in single player but my own point defense keeps on shooting down my own missiles :/ Am I doing something wrong, or is there a way I can avoid this? (My ship is factioned) If not then ill submit a bug report Thanks!
    20. Dire Venom

      Factory Linked Enhancement

      Its just a pain to constantly have to turn factories/on/off manualy etc. I would just like to connect them up to buttons, thats all so a button/activation modual linked to a factory turns it on/off. Therefore I could create assembly lines for certian block types so I can craft a whole batch at...