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    1. Dire Venom

      Bug Docked entities Data maufunction

      Logged back into my Single player world to continue work on a project of mine, however i found that 2 of the docked reactors were no longer working........ Upon closer inspection a cubic 'chunk' of the docked reactors had disappeared (off to who knows where). All reactors had been in perfect...
    2. Dire Venom

      Overwhelming point defense

      So Im currently fiddling around with how to break through point defense (for missiles) and how to create a good point defense (against missiles) Obviously spamming tons of missiles might work, but how many turrets would be required to defend against a certain volume of missiles (assuming they...
    3. Dire Venom

      Damage drop off, close range skirmishes and other changes

      So, (most) ship encounters happen at long range. Why is that? -Sector size -You can see them far away on nav -There is no/any benefit to getting close other than to be able to manually fire the ships weapons, however by the time you get close the turrets would've decided the battle anyway...
    4. Dire Venom

      Ships: unique sounds/fog horn

      Sorry to once again clutter up the suggestion page, but ive had another idea :D!!!! I know realistically, there is no 'medium' (for most of space) for sound (well most of it) to travel through space. However, in starmade we already have have sounds which would break this realism. So I propose a...
    5. Dire Venom

      Deep Space Scanner: Expanding on the current Utilities

      So we have scanners for ships... They seem to work fairly well and they seem balanced for being a ship utility (and are invaluable for removing jamming ships). So what about stations? I guess you COULD allow scanners to be placed on a station... but even then their range would make them not...
    6. Dire Venom

      Planned Starmade: Endgame, Nebula and Aliens

      So, for a while Ive been thinking about Starmade, where it is and where its progressing too. Ive come up with some changes and additions which I think would improve the 'endgame' concept of SM as well as change how sectors and systems are viewed. 1. NEBULAS One problem I have with sectors is...
    7. Dire Venom

      Negative Review: Mikelands AUS Server - My (Unfortunate) Experience

      First of all, the vast majority of players on the mikeland server are amazing! Ive had a great amount of fun over the past 7 months on this server. The owner of this server, MikeSheen, is a great guy who provides fun and top notch hardware for his servers. HOWEVER, I can no longer bear to play...
    8. Dire Venom

      Giant player bug + players with ability to cloak :???!!

      Basically.... This player i met ... something bugged out and he became huge XD no idea what happened. He also kept on going invisible as well..... aLSO WHENEVER HE TURNED AROUND HIS BODY TURNED ONE WAY AND HIS HEAD TURNED THE OTHER Any help :?