Search results

    1. Spartan-228

      New Blocks R&D

      I have been thinking that there could be a lot of things added that could really enhance faction wars and encourage team play. One such item is the subspace communications block. This block would allow all faction ships within range to share tactical data. For example, say a player in your...
    2. Spartan-228

      Dial a Yield Weapons

      I would like to see the ability to configure our weapons stats like we used to be able to, before the weapons update. I think it would add or I should say bring back more customization to the weapons. For example I build a sniper ship, but its gun is more powerful than what I need so I transfer...
    3. Spartan-228

      Super Weapons

      Now I am sure a lot of you are going to see this and yell NO! But before you go looking for your torches and pitchforks hear me out. Now I am sure you have all built ships that looks beyond epic, but the main weapon was rather disappointing either in its effectiveness, visually, or both. Lets...
    4. Spartan-228

      Planned Missile Lock Alert

      I think it would be good to add an alert that would let a pilot know when someone has acquired missile lock on them.
    5. Spartan-228

      Long Range Gunnery

      So we finely have weapons that can hit targets further way then 2k, but now we have a new problem. Wile it is nice to no longer be forced to fight at knife fighting ranges, the question on how to see your opponent let alone hit him at ranges grater than 2k becomes a reality. Now granted...
    6. Spartan-228

      Optional Consumables

      I know things like fuel, and ammo get a lot of people all riled up. However I believe that those things should be available to those that want to use them. One way this could be achieved is through game types. This of course I understand is definitely down the road a bit, but game types is not...
    7. Spartan-228

      Ammunition

      I know this has been done before in fact I have made a thread about this before, but I had some new thoughts on the subject. First let me state that I don't believe ammo should be required, it should be optional. Now people have wondered how you would load the ammo. After all going to each...
    8. Spartan-228

      Weapons Diversity

      Now I know that the weapons are somewhat diverse already. We have cannons, beams, missiles, Pulse, and a host of support weapons. Then there are the weapons effects. But There are only a few combinations that are effective. Cannon weapons are most effective wen pared with cannons. beams are...
    9. Spartan-228

      Drone Countermeasures.

      So what is the best ways to counter drones? I have tried point defense turrets, but drones target them first and because ship shields don't extend to turrets, the drones make short work of them. The missile missile combo works, but you can't use it in fleet actions. Damaged pulse in my...
    10. Spartan-228

      Ultimate Sniper Cannon Design

      I am looking for the best way to build the most effective sniper cannon. I have worked on this for some time, but the assault cannon still seams to rule the battlefield. The slow firing massive damage cannons just seam to be a cool concept, but a impractical combat weapon. So now I am open to...
    11. Spartan-228

      Cannon Size.

      It seams to me that a cannon that has 1000 blocks should make a bigger hole then a cannon with 10 blocks. Now I know you can make the cannon shotguns but that's not the same thing as firing a bigger slug. What I would like to see is a way to increase size of hole a signal cannon shot will make...
    12. Spartan-228

      How to Make Planets Worth Owning?

      I ask this because currently there is no good reason to claim a planet. I have thought about it but have come up with nothing good.
    13. Spartan-228

      More Weapon Hotbars

      I believe this would be extremely useful. I have many times wished I had just one or two more slots for weapons or drones, and for carriers it would be a god sent.
    14. Spartan-228

      What is Needed to Make Boarding Actions a Reality?

      I ask this because right now boarding actions are incredibly difficult, if not impossible. And lets face it most if not all of us would love to try it. A few things that come to mine are things like mag boots, C4, some sort of magnetic clam that would allow a boarding craft to latch on to a...
    15. Spartan-228

      Targeting Computers and FTL Sensors

      This is a concept I came up with that wouldn't really come into play until weapons ranges are increased, but it is something we that needs to be considered. What I am proposing is a targeting computer that you can link to your cannons. That calculates how much you need to lead your target. FTL...
    16. Spartan-228

      Best Ways to Incorporate Ammo

      My personal favorite idea on this would be to link a weapon to a plex storage that you would load the ammo into. However it should not be mandatory. There should be advantages and disadvantages for both options. If you don't use ammo you use up power. If you use ammo you only use maybe half of...
    17. Spartan-228

      What New Ship Systems Would be Useful?

      I was thinking it would be nice to have some more ship systems and components. One thing that would be nice would be a flair launcher for fighters and bombers. A module that would worn you when some one had missile lock. A sensor computer and modules that would enhance your sensor range. A...
    18. Spartan-228

      Carrier Re-spawn

      Is it at all possible for us to get a undethinator for ships, specifically carrier class ships. Carriers can carry a lot of strike craft, but unless you use AI you will likely never have pilots for all of them. What would be nice is, as long as you are flying your carrier your buddy's can...
    19. Spartan-228

      How Should a Ship be Killed?

      I ask this question because it seams there are many different ideas on this subject. There are technically 4 types of kills. Catastrophic kill, Mission kill, Mobility kill, and Firepower kill. And I believe all of these aspects should be taken into account. So How about we get rid of the...
    20. Spartan-228

      Rail Guns a New Aproch

      I have seen many people suggest rail gun or gauss gun weapons and I am one who would love to see a true rail or gauss gun. However given how easily OP these weapons could become I have come up with a few suggestions that might fix that. The first is of course ammo. Players would actually have...