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    1. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      I'm thinking 3 or 3.5 weeks, to compromise between what we both think is best. What do you think?
    2. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      No, this is not a master builder challenge, this is meant for anyone who wishes to participate. What do you all think would be a more appropriate time for this?
    3. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      The time it takes for people to build averages at around two weeks. Thus it becomes 15 days.
    4. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      That is a good way of determining the minimum speed to get into warp. I intended for my suggestion to be a starting point for people to come up with a system that works with Starmade, which you have done. With the optimization, it wouldn't be two hard to quickly check the path it'll fly through...
    5. Blaza612

      Interdiction - No escape!

      The creative ways that you would grief are the things that I want to see come out of this the most, while I may get a bit annoyed, it'd still be amazing to see what people can come up with when it comes to interdictors. :p
    6. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      Note: these ideas originated from a suggestion on possible interdiction methods: Interdiction - No Escape! Scale is something that has always been considered a problem for Starmade. It's been said time and time again, that the distance between places should be much greater. Well, so far...
    7. Blaza612

      Interdiction - No escape!

      From the looks of it, you seem to be so obsessed with the idea that you don't want people to "abuse" this. Again, the system I proposed allows for more variety and possibilities with Interdicting ships, and doesn't mean you force fleet tactics. Take me for example, I play alone pretty much, I...
    8. Blaza612

      Universe Editor

      This would probably end up being a third party software, since it would be much easier to create an entirely separate program, rather than altering the current map. It's just some information that get's displayed, and if you want to find the tags, look at the code of the galaxy map, see what it...
    9. Blaza612

      Interdiction - No escape!

      Two things that are VERY wrong here. First of all, that's how YOU would accept it, so far, you're the minority, I really don't see why it can't move, shoot or do anything. The only logical thing would be it uses a ridiculous amount of power, so you wouldn't be able to do much damage with...
    10. Blaza612

      Interdiction - No escape!

      While an interdictor should be vulnerable, that's too vulnerable. That should only happen if the power is managed so badly, that the shields no longer have the necessary power.
    11. Blaza612

      Interdiction - No escape!

      The problem with that is the fact that there is no real gain's other than Hit & Run tactics no longer working, which isn't really a gain in itself. I would prefer to be able to hit and run, rather than annoy a pirate since they have to wait a little longer for their warp to charge. The best way...
    12. Blaza612

      Interdiction - No escape!

      With the interdictor structure, we run into a slight problem. Speed. The people you're trying to catch can very easily fly away and out of range, so sectors will need a size increase to account for this. But this will also make warping more of a mainstream travel system. The problem with that...
    13. Blaza612

      Read by Schine Remove Crystal Edging

      It's self-explanatory, the crystal blocks look amazing, yet I hate the fact that they have all got a buttonize effect that seems to be a standard Photoshop effect. So whenever I have lot's of adjacent crystals, it just doesn't look as good as it could. This image clearly shows the buttonize...
    14. Blaza612

      Interdiction - No escape!

      So, similar to how EVE uses interdictor ships. :P
    15. Blaza612

      Interdiction - No escape!

      I would use them as a sort of system defense, block off sectors with Interdictors and turrets, prevents any ships from warping past my defenses. Again, similar to how Homeworld used them, in the last couple of missions.
    16. Blaza612

      Interdiction - No escape!

      I like the idea of a structure preventing warp going through an area, similar to EVE Online's interdictor structures, or Homeworld's Hyperspace inhibitors.
    17. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      They are quite hard to describe. I'm rarely the best at describing this stuff, if anyone has any descriptions I could use, it would be greatly appreciated. :p EDIT: I've added a little more to the spiritual description, hopefully it helps.
    18. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      Lol, somewhat. xD On a side note, there could be a system where people can suggest themes, then the best of those are voted on. Or, if you really want, we can postpone the event, for your inspiration. :P That is another role the Sponsors could play, would actually make being a sponsor more...
    19. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      Indeed it could, I've updated the main thread with some descriptions, I'm not the best at describing this sort of thing, so it may still be a bit broad. :p
    20. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      Anomaly is very broad, and very hard to describe, for me at least. It's pretty much what-ever comes to mind, there are many different anomalies. You may choose to do a gravitational anomaly, have your station split into different areas, all with their own direction of gravity. It's meant to be...