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    1. Blaza612

      Player Controlled AI Mapping and Civilization Infrastructure!

      I understood what you were saying, however it appears I missed out the part of planetary interaction. :P I'll update the main post soon, can't be bothered right now. :P
    2. Blaza612

      Read by Schine Locking AI Turrets

      I'd say both are just as important to implement, and would end up being part of an overall AI fix.
    3. Blaza612

      Player Controlled AI Mapping and Civilization Infrastructure!

      Please refer to my Dynamic Galaxy suggestion for a more complete version of what you've proposed. :P
    4. Blaza612

      Planned The Great Economy

      The reason I say this, is that having cargo being a physical object rather than being stored in chests, is planned. Which is said on the Starmade Roadmap. The suggestion discussing this, New Cargo System, goes into detail about how it should be done. Planning for future, as is with a few of the...
    5. Blaza612

      Planned The Great Economy

      That's still an option, this'll just be here to create the need for the other mechanics to be implemented, as well as for diplomacy. :P
    6. Blaza612

      Planned The Great Economy

      Recently, I read these two words: "Buying systems" - Vennex 2015 And now I want to make a real-estate faction. But there is one very big problem with my idea. There isn't any faction economy. It would be nice if we could have an economy that is eventually introduced, that could use a range of...
    7. Blaza612

      Read by Council [FactionConfig] Setting to Allow the Acquisition of Territory with Negative Faction Points

      I'm just gonna make a space real-estate faction now. :P
    8. Blaza612

      Recognized by Council New Territory System

      I like the idea for interiors giving a bonus, especially if traffic is involved. However, you can easily just get a single block hole and have decor blocks the only exterior block in that hole. :P
    9. Blaza612

      Interdiction - No escape!

      Jumping was never made for people to escape combat, it was made for travel. Yes, it allows players to escape, but again, there is no reason as to why there shouldn't be a mechanic to prevent jumping, the only reason you've presented it that players should be able to escape, they can, and still...
    10. Blaza612

      Interdiction - No escape!

      Stay away from these threads. It has been time and time again, if you don't want to PVP, THEN STAY AWAY FROM PVP AREAS. Your desire to not lose a ship is insignificant and irrelevant to the possible implementation of a mechanic that can create entirely new mechanics and add to the game as a...
    11. Blaza612

      Read by Schine Ammunition as an Alternative

      That was an example, I would expect to be a lot more sizes. :P
    12. Blaza612

      Read by Schine Ammunition as an Alternative

      Rather than make them use up more ammo, how about have different sizes of ammo? The total mass of the weapon would determine whether it needs small, medium, large or extra large ammo, since using more ammo as the weapon gets bigger seems odd and annoying.
    13. Blaza612

      Recognized by Council New Territory System

      This is a brilliant idea, puts more emphasis on stations then the current system.
    14. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      The competition has now begun, the theme is: Industrial No surprise there... You have until the end of the month to submit your station, start building already!
    15. Blaza612

      Kytech Industries

      Dammit Crusade, teach me to build like you! :P
    16. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      Where, in any possible existence, did I say that I don't like warp drives because players can escape me. I'm not a pirate, I don't play the game too often even, but when I do, it's simply building. I've proposed these ideas to fix the current problem of scale, as I stated. When you leave a...
    17. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      Again, as Azereiah said, when you leave a PVP free area, then you consent to PVP. If you don't want to PVP, then go onto a PVP free server, or play singleplayer. Blueprint's are there to keep your ship stored somewhere safe, that way you don't have to spend so much time redesigning it.
    18. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      But why should we prevent the "12-y/o brat" from having access to this feature? You are now discriminating against a very large demographic of the current gaming community, and as usual, your entire reasoning is that you don't want to PVP. There is absolutely no reason why "12-y/o brats" and me...
    19. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      This will not be considered for the same reason on the original thread, the only argument you're presenting is that it prevents a PVP element from existing, and forces people to go into fleets. Both of those are negatives, all I'm getting from this is that you simply don't want to lose your...