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    1. El_Poulpy

      use stabilizers as stabilizers

      the idea is simple : reactor blocks are unstable, exactly like the curent auxilliary power and have a small efficiency malus stabilizer reduce the unstability of reactor blocks. with the perfect amount they negate the unstability and the efficiency malus With that mechanic you could have a...
    2. El_Poulpy

      a Stealth and Scan revamp proposal

      I had an idea while watching the expanse (episode 10 or 11 of season 2) concerning stealth mechanic and radar. TLDR: a more complex stealth and scan system that allows things like hide among asteroid, scan the content of this trade freighter you, pirate bastard, may raid , smuggling and other...
    3. El_Poulpy

      Mining facilities, an alternative to mining beams

      Hi everyone My idea is a generalisation of an idea almost everyone has: Tldr: have mining facilities you can build on celestial bodies (planet, asteroid, stars) that are slower than mining beam but gather more resources The idea is inspired by many suggestions made on the forum and the...
    4. El_Poulpy

      power and coolingsystem proposal

      sorry for the missing space in the title Tldr : have the power system divided in 3 parts : batteries that store power, generators that create power, distributor that determine power output by second. generator and distributor produce produce heat so there is a cooling system to compensate. Npc...
    5. El_Poulpy

      NPC faction strategy and behaviour proposition

      This idea concern npc faction . It is a proposition of a way to implement a form of behaviours and strategies tl,dr : use a number of arithmetic value to determine faction characteristics (traders salvagers warrior, …) and use them in decisions tree to determine objectives and in decision tree...
    6. El_Poulpy

      decayed ship

      my idea is to a have a new kind of entities to handle shipwreck. This entity type :decayed ship, would have the property of decayed stations (be bought/repaired to be salvageable) config files like asteroid (stationary/movable), a lifespan before despawning ? this entity could be used to two...
    7. El_Poulpy

      Read by Council few suggestion about artificial NPC breeding mechanics

      Hi everyone the idea i present you today concern NPC creation and training of NPC With the AI overhaul faction scale will get bigger with fleets, empires and possibly army of NPC. So the demand for NPC will grow and i thought i would like to be like the kaminoen on star wars; produce and sell...
    8. El_Poulpy

      Read by Council a change to navigation mechanic : ship signature secondary scanner function, ship licenses

      Hi everyone i thought it would be neat to choose the informations your ship display with others. Ship signature My idea is to have a meta-item the ship signature (a better name could be found) where you parameter the informations to display. these information would be : the ship name (could...
    9. El_Poulpy

      version française de starmade

      bonjour les starmadien francophones. Grâce à la dernière version de Starmade on peux maintenant rajouter plusieurs langues, on peut donc faire une version française. j'ai déjà un tout petit peu commencé à faire la traduction française et j'en appelle à tous les francophones qui voudraient...
    10. El_Poulpy

      Buy Starmade

      Hi everyone, for the people who doesn't have yet bought Starmade you can have it for nearly nothing (it's almost a shame) in the humble weekly bundle ...
    11. El_Poulpy

      a suggestion about boarding, core drilling, scanner, the meaning of life,the universe and everything

      hi everyone, it's been a while since i last came on the forum. Like the title said my suggestion is mostly about boarding mechanics, there is already topic on the subject but i thought it would be relevent to create a new one to expose my idea. The other things derivate from this boarding...
    12. El_Poulpy

      biological ship

      I have recently played the campaign of heart of the swarm and i am willing to reproduce a leviathan so i was wondering if you had some building tricks (blocs i should use, motif i should build ...) in order to make a ship which seems biological ? It would be awsome to see some kind of living...
    13. El_Poulpy

      multi-langage support

      Because of an Anglophobe friend who won't play the game until it is in French, i was wondering if schema thought about multi-language support and it seems it is not yet the case. Motivated to make the translation myself, i searched a little. I have found tutorials and blocks name but not the HUD...
    14. El_Poulpy

      A Suggestion about mechas land vehicles, robots and armor

      By reading the title you may think it’s another thread which go in every directions but all is linked mecha On the older site there was a (i remember only this one) suggestion post about mecha. To make them they suggested to implement motor blocs and link them together to make arms, legs, etc...
    15. El_Poulpy

      star wars shipyard by El_Poulpy

      hi ! new site, new thread. I am a star wars fan so i reproduced some ships in starmade. I do it by hand, without using tier softwares, that wouldn't be fun (some people asked me in my previous thread) some of theses ships (the biggest) are empty shells, because while the mecanics (like weapon...
    16. El_Poulpy

      some star wars ships by El_Poulpy

      hi ! I am a star wars fan so i reproduced some ships in starmade some of theses ships (the biggest) are empty shells, you can equipped them as you like the big ships respect real dimensions to the meter nebulon B http://imgur.com/KymFv1X http://imgur.com/tAWQg6b...