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    1. JinM

      Some clarifying words on the recent moderation complaints

      I have read all of the bigger complaints about the moderation. The striking goal for me was, when this forum thread : You've Messed Up. got opened, and got as of today 29 supporting ratings, versus 2 (wow) disagree ratings. (I disagreed with it.) First of: Why do I take it so serious? "Why...
    2. JinM

      [power 2.0] Docked Armor (not shields) solutions and ideas

      So I am just currious if you guys (pvpers) have any ideas on how to approach this problem. It seemed to be an critique worthy point on the new system, and I am very interested on how other players think about this problem and possible solutions. So here is my first idea on how to solve it: If...
    3. JinM

      What server has what npcs right now?

      Hey guys, do you know what server is the most fun to fight npcs or to explore npc stations right now? Most importantly I want to know where you think fighting pirates makes the most fun. I have not even a good pve battleship, (thats why I can't try it out myself right now) but I am currious...
    4. JinM

      Roleplaying and hard-ruled pvp - best servers? - anyone interested?

      Yeah so I am usually not the type of guy who plays around the best systems possible and tries to make the best battleship that reaches 10k mass, or who tries to make any sort of titan than "owns" on 500k mass limit servers. Are there some servers out there, that have many rpers (active rp, like...
    5. JinM

      Exclude suggestions from new posts search option

      There is a "new posts" option when I hover over the forum menue. (Quick links, like Mark Forums Read, Search Forums). Can I have an additional option or another quicklink, where suggestions don't show in the "New Posts" list. 30 to 50 percent of the first search page is littered from this...
    6. JinM

      Rail door designs

      Ok I made a rail door, but it's really ugly. Do you guys have nice 3x3 patterns, that are 1 deep?
    7. JinM

      Stabilizer alternative: Player draws the heatbox manually for each system group

      I personally like the stabilizer solutions so far. Stabilizers need to be placed with a certain distance, and thus simulate the enforcment of space within the ship. They simulate a heatbox that gets calculated from the game. But it even works without stabilizers. Each system group gets a...
    8. JinM

      Have the base station invulnerable, but docked entities not Option

      As the title says. For capture point missions, server minigames and other stuff it would be great, if normal players could configure how docked entities are protected from the base station. The first setting would be, if or if not all docks inherit invulnerability of a homebase. The second...
    9. JinM

      Repeatable Hull-tiles and indoor wall tiles for schematics picture collection

      Okay. So I had the idea to build a generic hull tile so I can repeat it on the outside of my station again and again, and doesnt look bad on the inside either. I know it can look ugly if you don't use details or variations. I also made some indoor wall patterns that look great either for...
    10. JinM

      Power and reactor level based sector or server wide restriction command

      So Nastral allready did a simmilar suggestion for mass and size of ships, and I would like to extend on this idea: With the new power system, having the ability to only allow ships up to a certain reactor size in the universe, or even just some sectors or systems via command (chmod?) would be...
    11. JinM

      Community Behaviour

      As I don't know how the mods and admins of this forum, that are in charge, think of my issue, I want say that I don't intend to create some unneeded fuzz about nothing. I reffer to the closing of the recent power update news post, and the way people are allowed to destroy usefull discussions...
    12. JinM

      Server hosts for ~20 players peak and prices

      Yeah guys there are some hosts around, like the smelter or others. For 9$ per GB, what would the server cost me per month, if I had like peaks of 20 players at weekends evenings? Can some server owners tell me their GB rates and player rates? I am just currious, I don't plan on hosting myself...
    13. JinM

      Community Content sorting and excluding of old uploads, better previews

      Hello there, the CC has many old uploads, and I would be glad, if I could exclude them from my search. Like an option: Show only entries not older than 1 month/3/6/12 months; and narrow this results further down by only showing stations, and finally to sort this results by rating. I just want...
    14. JinM

      Expand the replace tool

      Basically it would be great, if I could replace a whole color of a hull type, lets say all reds of advanced armor (including wedges, slabs aso.). Can't that be implemented somewhat easy into the replace tool from the advanced build mode? It would improve the building experience very much for...
    15. JinM

      A ship commanded by many players gets better stats and abilities

      So I just had the quick idea, that it would be great to have multiple players commanding one ship. Even though sadly, it's hard to implement. And the given Starmade combat mechanics give us a hard time for making it work in a fun and balanced way. My ideas: Add a control chair for passengers...
    16. JinM

      Made a 1:10 scale model of a carrier - what do you think?

      So I did some fanatasising about making myself a roughly 300m long carrier. For this I made a 1:10 scaled small ship model of it, with the main turrets (pipes), walkways (yellow forcefield), and hangar bays (plex door) laid out. My initital goal was to engineer an easy to model hull shape...
    17. JinM

      FTL inspired roleplay round based pvp game

      Ok I just had an idea reading trough this thread and I wanted to share it: Make two modular ships, and modify their systems in a matter, that they resemble a FTL match. Those 2 ships can then be used for a very different pvp setting. For extra crazyness the guns could be controled via logic...
    18. JinM

      Fps loss of 80% at one or two chunks of my station

      I have a big problem: Some chunks of my station drop my regular 60fps to 10 to 15 fps. This is unbearable for me, as right now the chunks where this happens are the ones where I want to build some new stuff. In the last version this bug was related to display modules, and I could often find the...
    19. JinM

      Why I think the power system update shouldn't upset us so much

      Introduction As many people again and again and again adress the power update proposal as something that hinders them from building I want to try to share my point of view on this matter. To be more precise I am really annoyed by the people who constantly claim that they can't build any longer...
    20. JinM

      Balancing systems in a same vessel 1v1 pvp scenario

      # Before we start: This topic is in the first place to talk about same mass vessel combat in a 1vs1 pvp fight on smaller scale (my example:100mass, up to 500 mass should work), and fighters that have the purpose of attacking bigger sized ships are not the matter of this talk. # My last question...