I looked for another thread that discussed this, but could not easily find one, hence my post here.
It's simple really, if you have something selected, allow a person to press a button and it sets the waypoint to that entity. For example, maybe there is a ship 15km away. Allow the person to...
Ok, hello there. Sit down and have some tea.
So with the current state of thrust, weapons available, and turrets, there really isn't a whole lot that a smaller ship can do in most of the PVP fights I've seen. What I've noticed is that large titan ships just sit there and rely on their turrets...
To me, trading is a big part of what allows players to interact with each other, and right now StarMade needs a way players can trade, besides placing a storage block down with a permission block next to it. The basic concept of what I am suggesting is to add personal trade screens and to...
Now, you might be asking yourself, why in the world would we want power reactors and capacitors to behave differently on a base or a ship?
Here's why:
It opens up a new form of gameplay based on FUEL for those players who want fuel-based gameplay. It would change nothing for anybody who...
Alright, so this idea is to have sharable Star Charts. What does this mean? It means you would no longer be able to see everything on your M menu (previously P) when you open it. The universe would be dark. To discover area, you'd have to actually go to it or use a scanner to reveal it...
I can see that nukes have been suggested before, but not as part of a multi-part entity that changes the way the entity behaves, not as remote controllable, and not alongside drones. So I am posting this as a separate post.
A multi-part entity is an entity that behaves differently than the...
Hi! So this is a simple suggestion. The idea is to allow servers and players to modify all the server settings from a "universe seed" file, which would simply be a zip file containing the configuration files. Each world could use different universe seed file and be switched easily.
Right now...
Hi, so this is a multi-part suggestion aimed to help with server lag and also playability of the game when building with the advanced builder. One suggestion is to give more control to admins to moderate lag, another is to help assist players in building and removing blocks with less tedium...
Hi, so this is a pretty simple idea at the root of it. The AIM is to make smaller ships more useful and help larger ships be a little less annoying to use by introducing fuel/ammo based versions of already existing blocks and adding a new block to make use of stars in farming.
New Weapon...
I did a search for a thread like this, and couldn't find one. If there is one already, I apologize.
But here's my suggestion. Allow players to select a target from within their targeting circle and stay locked onto it when using lock-on missiles. I suggest this because I tried to PVP someone...
Hi!
So, I looked around a bit at different crew member suggestions before posting here and didn't see anything quite like my idea, so I'm posting it!
My idea has a few parts, but is quite simple.
First: Allow Bobby AI modules to be connected to a wireless logic block. When connected to...
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