Search results

    1. Keptick

      A new Turret accuracy mechanic.

      As many of you surely know, turrets now have a default accuracy setting of 10. Meaning that they will be 99.9% accurate at 10 meter range with the accuracy drastically decreasing the longer the distance is. Now, this system is nice and all, but it doesn't reach the goal it was meant to achieve...
    2. Keptick

      Default thruster mechanic (poll)

      The default thruster config has been changed in 0.154 to a linear scalling instead of box dimensions: Box dimension: increases with the box dimensions of the thrusters, same mechanic as power. This system was introduced in version 0.14 Linear: The value increases with the amount of thrusters...
    3. Keptick

      Weapon discussion thread

      So, what are your favorite combos? Things you think are funny, weird, etc... Post it here :D I'll start: I find it weird that unless having a beam slaved to it that all amc cannons have the exact same range. That big artillery gun on that battleship has the same range as the tiny pea shooter on...
    4. Keptick

      Foolproof anti-theft ship security systems.

      That's right people, and it's all going to be possible thanks to the logic system. It's a long text but I suggest you give it a read. The problem I was facing: I plan on using my titan (or any other large ships) on servers but don't really feel like having it stolen. I don't really fear...
    5. Keptick

      Suggestion Moving the ad to the bottom.

      The ad space currently located at the top should be moved to the bottom of the website. It currently has a very "in your face" placement. It's really cluttering up the top part of the website and general navigation (and I couldn't personally care less about ads display). It's pretty much just...
    6. Keptick

      The new navigation tab is causing problems.

      The new category tab (that blue scroll down menu) has an extremely annoying tendency to stay open. This is causing problems on my phone browser since the "tab" button is covered up, meaning that I have absolutely no way of closing it. Problem? Well, it is also covering up the messages...
    7. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      This is a "little" project I started around early 2013. It's going to be my own personal titan with a "computer controlled, no crew (apart from the pilot)" theme, meaning fairly futuristic and robotic looking. It is 100% self-inspired and built completely by hand (also the first real ship I...
    8. Keptick

      Crash (almost every time after doing it)

      Version: 0.14 (single player) Bug: Crashes almost every time I change (increase or decrease) the render distance setting ingame while an entity is loading in. Happens even if said entity is not in my line of sight. This only seems to happen during the initial loading period (which is always...
    9. Keptick

      Charon - a WIP titan (UPDATE #4.1)

      [scroll down to see updates] This is a "little" project I started about two months ago. It's going to be my own personnal titan with a "computer controlled, no crew (apart from the pilot)" theme, meaning fairly futuristic and robotic looking. It's 100% inspired and built completely by hand...
    10. Keptick

      Oblivion heavy drone

      This drone might be small but it packs a hell of a punch. It's equiped with two turrets, making it extremely accurate. This also allows it to fire no matter the direction it is going. Stats: 17000 shields 5000+ power regen 1.8 thrust to weight ratio (I didn't have enough space to put...
    11. Keptick

      Radar enhancer block (counters jamming)

      As of now, a small jamed ships is 99.9% immune to bigger ships due to the fact that the turrets simply can't lock on to their position. While this is not necessarily a bad thing it can lead to some inbalance. What I suggest is the addition of a counter jaming device, a radar enhancer. The way...