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    1. Sven_The_Slayer

      How to make Warheads usfull

      That would be a griefers wet dream.
    2. Sven_The_Slayer

      Kupu's thread

      I like the default glass, that's why I went with blue crystal for a lot of my ships, because it's armored and very similar to the glass. Now they just look weird. There is also not enough difference between white and black in my opinion. Black was always too bright and I ended up using white...
    3. Sven_The_Slayer

      Kupu's thread

      I don't know if it's the shade or the fact that they are more opaque that bothers me but they just seem too "pastel" to me. I personally prefer the originals, the colors just seemed to match better. The default texture pack in general isn't very bright so having brighter windows just...
    4. Sven_The_Slayer

      Svens Practical Logic Tutorials

      Next video is live! Demo Ship: http://starmadedock.net/content/practical-logic-episode-7-demo-ship.2184/
    5. Sven_The_Slayer

      Can scanners be accessed in the new GUI?

      If I misinterpreted the intentions of your statement based on your misinformation than I do apologize. There is in fact an official tester group and members of this group work directly under Shine staff and have to be approved by Schema himself. If you did not know this then your tone of your...
    6. Sven_The_Slayer

      Can scanners be accessed in the new GUI?

      Well if you say somebody isn't doing their job then you should expect harsh response. How exactly are the testers not an official group?
    7. Sven_The_Slayer

      Can scanners be accessed in the new GUI?

      Why are you insinuating the testers don't do their job? We are few but we are held to high standards. The release was missing a few features and most of them have been sorted out already. Many of these bugs were already reported as well but remember Schema is only one man and he doesn't get...
    8. Sven_The_Slayer

      Is it possible to get a filled blueprint?

      Blueprints are only the tip of the iceberg, they are the beginning to the shipyard system. I believe that once shipyards are introduced we won't fill a blueprint and click spawn but have to feed materials into a shipyard which will then build a ship based on the blueprint specified. In that...
    9. Sven_The_Slayer

      Is it possible to get a filled blueprint?

      Meh, too automated... You could build a factory chain that will automatically construct every part for a given blueprint and dump all the parts in a final chest. I may have to try this for one of my smaller ships...
    10. Sven_The_Slayer

      Is it possible to get a filled blueprint?

      Dismantle the ship with advanced build mode and add the materials back to a blueprint.
    11. Sven_The_Slayer

      For the love of sweet baby Jesus!! (and other Inventory Filtering desires)

      Well in that case you need an item clock to turn the factory off after a set time, not hard to make.
    12. Sven_The_Slayer

      Is there a trick to straightening turrets?

      Yeah the best way is to toggle through the turrets with up and down and hit C once in the turret to auto center it. Sometimes you have to hit C more then once, or at least that's been my experience so far. Once all turrets are centered you can use the structure panel (delete) to re-activate...
    13. Sven_The_Slayer

      Some Logic Output for some standard blocks

      Bobby AI When a bobby AI engages a target it will send a high signal, when the AI is idle it will send low. This would be great because we can build turrets, or other ships that actualy use effects, assuming those can be activated by logic. If radar and cloak can also be used by logic then...
    14. Sven_The_Slayer

      Add More Flight Mode Tool Slots

      We really do need more slots, and it's not even weapons, once logic can be activated via the hot bar 10 slots just will not be enough. My frigate uses I believe 9 already. Two cannons (one rapid, one sniper), two missiles (firing left and firing right), core, jump drive, scanner, ion defense...
    15. Sven_The_Slayer

      For the love of sweet baby Jesus!! (and other Inventory Filtering desires)

      They already do, how ever many factory enhancers is attached to it is how many items that factory will produce, plus one for the factory itself. That capsule refinery in the video will refine 100 ore, shards, and dirt at a time.
    16. Sven_The_Slayer

      For the love of sweet baby Jesus!! (and other Inventory Filtering desires)

      Actually the chest that pulls the items has to be the master. Slaves give items to it's master. I have not done a full tutorial on this aspect but I did briefly cover it setting up my "Advanced Ore Processor" You just have to cut out the middleman and link your filtered storage chest into...
    17. Sven_The_Slayer

      Add More Flight Mode Tool Slots

      shift is already used in flight mode...
    18. Sven_The_Slayer

      Restrict eject ship if at speed.

      I have had times where I know I've stopped the ship but once I jump out it's still moving.
    19. Sven_The_Slayer

      StarMade v0.188 - A completely new GUI

      Fixed in next patch
    20. Sven_The_Slayer

      Kupu's thread

      Is it just me or are the crystal armor textures a little to bright compared to hull?