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    1. NeonSturm

      Example: Universe Wide Event

      You seem to assume not more than 12 factions. Is it a 1-shot planet-killer laser? How do you want to find an artefact another faction has hidden 8000 jumps away from spawn? Should parts locate each other? These bubbles give me the idea that, when a server starts up freshly, the universe could...
    2. NeonSturm

      Faction/Personal permissions update = Stolen homebases?

      Just no. If you wanna personalize something you should need to undock from HB. Or you should be able to set different permissions for doors than for using the faction module itself or a build block. Build Block, Door => High rank officers Faction Module, Place Build Blocks => Only the leader...
    3. NeonSturm

      Is there any reason to build small ships?

      The point you note in brackets is a valid point too :p sm40k.enjin.com + some StarTrek server? OK … what is the downside of beams? I bet some ships are larger than their beam's range, or at least cut their range in half by placing them on opposite ship ends. Also you need at least 2 turrets to...
    4. NeonSturm

      Is there any reason to build small ships?

      But what if a faction is active on 2 servers and each server has a mandatory classification system? :p I would be happy if SM would provide a default and let server owners tweak it.
    5. NeonSturm

      Why agriculture should be a thing

      I heard you need 7 ton "other fish" to get 1 ton "salmon fish". Thus the problem might not be getting your peoples (NPC-crew and you) fed, but providing high-grade food which boosts moral. *thinking about a StarTrek-Voyager clip where the crew said they are tired of eating low-grade...
    6. NeonSturm

      Rhombicuboctahedron Planets?

      Good idea, I just think the transition between box and cube will not be as smooth, especially when somebody tries a continental bridge. You need a lower radius cylinder for side-side transitions and a lower radius sphere at the intersection of 3 cylinders. The big advantage of this sphere, if...
    7. NeonSturm

      Releasing Starmade Character rig for animation!

      Wrong way :) You need a start-position, an end-position and an math which uses different solutions to transform start to end. Then the best solution is chosen, based on number of input parameters and obstacles (such as a helmet when animating speech or putting your hear behind the ear, but it...
    8. NeonSturm

      Alpha Test Fuel

      I had an superp idea plants and crystals leading to the outer part of the ship. Sun shining on crystal (1 crystal per YX, XZ, YZ) charges them with light/second depending on shininess level (distance from star, type of star, angle). Plants then convert shininess to fuel, depending on shininess...
    9. NeonSturm

      Hull vs Adv Armor

      Also don'T forget texture - it's different ! :D I am so happy now mass got added. A medical cabinet now doesn't decrease your ships hp/mass as much anymore. But is armour still only a multiplier for hp? (as a factor for received damage)
    10. NeonSturm

      Recognized Allow ship factories as a config option.

      Perhaps balance it with the shipyard must be completely surrounded because if anything except that being build enters while it's building, it can break. Or require 1000 mass ship for 1 mass yard (so only fighters can be produced by a frigate and frigates require a titan).
    11. NeonSturm

      Transmitter block allows ships to show up on galacitic map

      But how would you hack radio-transmitters if they triangulate each other's positions and use directed radio waves and antennas? Although for it to work, you need to already know where/what - no broadcasting. Quantum stuff may work as if constantly syncing each other too. I worry this would SET...
    12. NeonSturm

      Entity "On Enter"/"On Exit" zone logic blocks

      And if 2 players cross, you don't notice. To count, you need 3 gates then. Maybe activation gates are better than triggers, not having 3 sec activation delay. I must test more.
    13. NeonSturm

      Alpha Test Fuel

      Again: Please STOP this point-less argumentation about food==fuel or food=/=fuel. Agree MacThule Fuel cells are a nice read, but I prefer fission and solar+quantum-storage for real interstellar distances. Space has not so large quantities of oxygen and hydrogen floating around to make use of...
    14. NeonSturm

      The 20-sided planet?

      Yes, but they are too small on most planets. I cut them out and put bridges and stuff so that only tiny gaps remain. You have to fly through them, fly through 1 or 2 Y-sections and then you can fly just forward on another Y-section into the entrance on this plate. The easiest way is to create...
    15. NeonSturm

      Experience in combat and some possible solutions.

      Maybe overdrive is a thing you can consider for some turrets, not main guns. If these turrets cover only a quarter of the sphere around the ship, you have 3/4 damage for 6/4 power usage (compared to what the total amount weapon modules could use normally) This makes it easier dealing with ships...
    16. NeonSturm

      warp Gate Change

      Did you repeat my suggestion, basically?
    17. NeonSturm

      Is there any reason to build small ships?

      Crew capabilities define block count I want to use - which defines mass. In class-1, a light ship (except these for person-transport) should be 1-person only. A medium ship for 1-2, a heavy should require 2 crew members to be fully effective (NPC-crew) Other classes have to be 3+ what you can...
    18. NeonSturm

      Faction/Personal permissions update = Stolen homebases?

      Not to the whole station, but maybe a creative area. But if somebody builds something that looks like a dock, the issue could remain.
    19. NeonSturm

      Rhombicuboctahedron Planets?

      Disks have problems - you can mine from bottom and have nothing to see when approaching from the wrong side. I like how "Cube-World 3D" has done planets, especially transitions. Plate-plate transitions need to work for players and ships flying within gravity. I want giant canyons, 5x the...
    20. NeonSturm

      The 20-sided planet?

      32 is only ok for me when plate-plate-transitions are no problem anymore. Else I vote for the 14 sides, a cube planet, etc … not repeating it all over again :)