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    1. jayman38

      Suggestion: Item Delivery

      Another idea: Delivery could be a user mission given as a quest if the player happens to inquire about a quest at a station that happens to have the requested item within some server-configurable radius of the item request. If no-one picks up the quest in a server-configurable time limit (e.g...
    2. jayman38

      Mass-based turning system

      If mass is changed per block, things like antennas and light sticks will be super-low mass, so the mass multiplier will be almost nothing. so their reach into extended dimension will not matter much, so antennas won't end up adding much to the turning reduction as much as they now do.
    3. jayman38

      StarMade 0.171 Salvage to Storage and more

      Can floating loot go into plex storage, or does it still go into personal inventory? Tip for those who need to transfer stuff to/from personal inventory: when you are accessing the core of the ship (flight mode), you can go into your inventory ("I"), and pick any ship-board storage block to...
    4. jayman38

      Option to hide logic connections

      I thought I read in the original news post that the visible connections would some day be invisible outside of build mode. I assume they are leaving it in for now, to allow quick logic troubleshooting.
    5. jayman38

      Mass-based turning system

      It would be interesting to do a calculation study, to see how long it takes to calculate the turning moment of 64,000 blocks placed all at once in fully symmetrical, 10-block-in-all-axes placement. It shouldn't be too bad. Each placed block will have something like the following 6 calculations...
    6. jayman38

      Rename and personalyse a weapon computer

      I would like to see customizable names on all blocks. Not that it would be used much, but it could be fun for special things. "Hello. I'd like to introduce you to my friendly grey hull wedge, Hank. Say hi, Hank! ... "Don't mind Hank. He's shy. How about some spare credits for a down-on-his-luck...
    7. jayman38

      My Friends Complaint's

      1. Create a heavily modified server. A. Massive starting credits. B. Lots of unowned ships around spawn, with detailed instructions on display blocks all over each ship. i. The displays will show them what to do and where to go, bypassing lengthy tutorials. ii. The unowned ships...
    8. jayman38

      Small things to fix up

      Correction: It is the opposite in default config: When you save a blueprint, it is unusable by pirates and trade guild unless you change the permissions for that blueprint. (Option: "Usable by Enemies" or something similar to that) Correction: Every block has 0.1 mass, so 10 blocks give 1 mass.
    9. jayman38

      modular power core design tips and titan cores

      I love this post. Good work!
    10. jayman38

      On the Subject of Planets

      Quick solution for poles: Say the magnetism at poles scrambles the ship systems and causes an immediate and utterly deadly crash on the pole surface if you get too close, so the on-board computer prevents a polar approach. It's nonsense, but we've seen that sort of silliness in various media and...
    11. jayman38

      Farming... Ores?

      Randomness could be a server configuration with the default at 0 (0%).
    12. jayman38

      Greatly Expanded Instrumentation and Information Systems

      The particle system becomes apparent when you shoot a block and see yellow and orange short-lived pieces flying off into space. It's still in kind of an early stage, but adds a lot of good visual candy to combat. I would say that's the extent of its usefulness at this time. Sadly, it's not a...
    13. jayman38

      No one has suggested flashlights?

      I'm thinking of an adventure in an abandoned space station. It's dark, and something's after me... I absolutely need that flashlight to get back to my ship in time!
    14. jayman38

      What do you guys think about the blueprint system?

      I think it would be neat if shipyards had some kind of anonymous donation option (maybe a future option on plex storage containers?) where random players can help out a player trying to build by donating some blocks. In this way, a defending player could defeat the aims of a pirate player, even...
    15. jayman38

      Astrometrics - or, visual navigation aid

      I think after you press "P", you then have to press the left Shift button to pop up the map. Tip: Try to keep your ship absolutely still before accessing the map, and try to point away from any objects, like spacestations, planets, and other ships.
    16. jayman38

      StarFeed Podcast -- For anything and everything spaceworthy!

      Yes. I used the trick on an old set of cheap headphones that were uncomfortable, had lost their thin padding, and one of the two speakers was going out. It feels ridiculous and even embarrassing at first, but hey, free microphone.
    17. jayman38

      StarFeed Podcast -- For anything and everything spaceworthy!

      If you have an old set of earphones, you can see what happens when you try to plug them into your mic port and talk into them. Many computers now will take input from earphones and amplify them to microphone audio levels. I've tried it with success.
    18. jayman38

      The Thread o' Lighting

      In light (har har) of the updated OP, maybe you could put everything, including the on/off switch into a menu activated by "R", so that you wouldn't need a new activation button ("Shift-R") to set the settings. On/Off settings actually aren't used very much and I bet they are more frequently...
    19. jayman38

      Teloporters - Beam Me Up Scotty

      I think it would be good to reuse area logic blocks (the kind that are invisible outside of build mode) to define the area of teleport. That way, you don't need any new blocks for determining teleport size, and you can teleport floating players and blocks without needing gravity. Block count and...
    20. jayman38

      Another Crafting Overhaul

      I partially agree with growing crystals. However, it needs to use up rocks to do so, so if you grow a block of crystal, it uses up a block of rock. After all, real crystal growth occurs when minerals are leached from rock by water and is deposited as the water flows. So basically, it's a...