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    1. jayman38

      thoughts about economy

      I think multiple AI factions will help make the game universe more exciting. The bottom line: I think it will increase the opportunities for players to fight. One of the more entertaining things about the game VegaStrike was when you'd encounter a raging battle between two AI fleets. Laser...
    2. jayman38

      More categories in the shop for a better overview

      I'd also like to see the option to organize by color in addition to alphabetical. ("I don't know what it's called, but I know it's orange or red!") (I'm almost wishing for some kind of SQL query interface.) Also, weapons and effects should each have their own subcategories under maybe "systems".
    3. jayman38

      New weapons. Effectors, Minelayers, bombs, torpedoes, plasma throwers, flak cannons and breachers.

      For beams, don't use ammo. Just set the range to the same as cannon. The lack of options from different ammo and increased power usage should be enough to balance out the increased range and instant hit. For pulses, since the devs are working on making it a viable weapon, it might not even be...
    4. jayman38

      how thick is your ship?

      Yes. If they never get through your shields, they'll never touch your armor at all. More shields!
    5. jayman38

      Why are people complaining about block ids running out?

      To answer the question, even though the game has been in development for years, it's still an alpha game. When it gets to Beta and to Release, we are expecting a veritable explosion of new block types. In the meantime, Schema will continue to have ideas for new blocks (example: who was expecting...
    6. jayman38

      Toaster or Potato, when running StarMade off your economy laptop

      I haven't had the nerve to try to run StarMade on my laptop. I use it on my desktop, which is slightly superior, and I still have to be careful not to crash the game. I might run it on my laptop as a 125-sector micro-universe in creative mode for trying out different designs in 3D (I currently...
    7. jayman38

      What the community has suggested - An overview and ideas for the dev team -Update #1

      Be careful when making comparisons to Star Trek. Star Trek measurements and science change to serve the plot. (Hey, that could be an interesting game mechanic too! Such a difficult-to-predict game mechanic would need to be a mod, not in the default game.)
    8. jayman38

      how thick is your ship?

      Speaking of aesthetics, my middle layers of hull are black, so that if just the outer hull is stripped away, the black hull underneath might look a bit like carbon scoring. Once I take my current project into a test run against some isanths, I'll know if that idea worked or not.
    9. jayman38

      how thick is your ship?

      My very first released build only had a 1-block thick hull to stay close to the original design. My current project uses 4 blocks of standard hull for outer walls. Inner walls remain at 1 block. 2 if I want two rooms to have a different wall design on the shared wall, or if the design dictates...
    10. jayman38

      Undo restores removed storage unit contents.

      You may be just joking, but this was already discussed by the mods. "Disagree" was being abused, and people who disagree can have a better contribution to the discussion when they clearly describe their disagreements, to which proponents can react (correct the suggestion, suggest something...
    11. jayman38

      Automated Ship Fabrication

      These are wonderfully, gloriously evil ideas. I want it! On a related note, we need whipped cream and colored-slime blocks. :p
    12. jayman38

      Commandblocks / Comandpermissions

      Yes, I agree with this and think it would open up a lot of great, creative admin/gamemaster opportunities. I also think it falls in line with Schema's general desire to have the game be wide open for player creativity.
    13. jayman38

      Launcher Memory Metre

      I'd like to optimize my experience with the game, especially when it's first starting up. Does anyone have a good rule of thumb for different amounts of RAM? I have a paltry 2 GB (hoping to upgrade at the end of this year.) Example: For 2GB, set max to 1500 MB, initial to 256 MB, and early...
    14. jayman38

      in Vegas. anyone else?

      Stay drunk! Don't feel anything.
    15. jayman38

      Automated Ship Fabrication

      Great idea. It has been suggested before, and people get excited about the idea of a more realistic shipyard system. I don't think it needs to be wildly power-hungry. Since it would effectively build the ship a few blocks at a time, I think that fact alone would be enough to make the system...
    16. jayman38

      The universe

      That's something I hadn't thought about which would be a great little subtle addition: additional space dust when near asteroids. Good immersive idea! And it doesn't need to be limited to the same ole' space dust. Slightly larger chunks could be shown bouncing off the shields. (It would be a...
    17. jayman38

      Teleportation Mechanic suggestions

      Similar to chat spam control, this would similarly need to have a "cool-down" period between attempts per target, and a timed lockout period if there are X number of rejected tries within Y number of minutes (server-configurable, maybe even client-configurable.) (trying to rapidly spam-teleport...
    18. jayman38

      Inverse docking

      Great idea! I would think it would be really easy to do this in the current code. Concept: 1. The dock is added to the hotbar as normal. (nothing new here) 2. Activating that hotbar option launches whatever is docked there as normal. (nothing new here) 3. Activating that hotbar option when...
    19. jayman38

      faction friendship point system

      I like it. It looks like it will be very easy to lose points and hard to gain them back - just like in reality! The 0 to 100 should be percentage, and the points behind the percentage should be much more than 100 in total, so that you don't change your standing with the faction significantly...
    20. jayman38

      Sexier jump drives - and turning effect computers into drives.

      Hopefully, if we get some sort of motor block in-game, we'll be able to recreate a floating, rotating object, albeit on a larger scale. (Instead of a single block, such a device would be roughly 3x3x5 blocks big, floating in an area that is 5x5x7 or bigger.) I like big machinery, so I wouldn't...