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    1. Edymnion

      Shipyards design mode and rails/docked entities

      But note that it is currently bugged, and it creates a real version of the core and makes you use real blocks for it. However you can spawn in the real block docked entity, deconstruct the entire ship to design, then re-load the design and it should be properly holographic again.
    2. Edymnion

      Recognized Exploration/System Bonuses and Actual Empire Building

      Right now the core mechanics of the game last for about 2 days until you have gathered so many materials that all you do is sit in a shipyard and build ship after ship that you never actually spawn in...
    3. Edymnion

      Ship moved after logging back in

      Pro Tip: Early on when you can't afford a station yet, put a shop block in your ground base so that you can access blueprints. If your ship is too big to bring near a planet (more than about 1k mass), deconstruct the ship and store the blocks in your blueprint, then take a 3 block pod down to...
    4. Edymnion

      How to Determine Station Spawn Location?

      Yeah, thats what I did last time. Got exact center of the sector, hit Spawn, and it appeared nearly a kilometer away from me.
    5. Edymnion

      Recognized Exploration/System Bonuses and Actual Empire Building

      Could be fun if the colonist NPCs pick from all uploaded skins for the server at random just to give them all some varied looks.
    6. Edymnion

      How to Determine Station Spawn Location?

      I'm currently working on a proper faction home station in creative mode so that I can blueprint it and move it over to an online server. It includes a kilometer long shipyard and will have quite a bit more added to it as I go, and I'm foreseeing a problem when I spawn it in. Keeping it away...
    7. Edymnion

      Less People Playing StarMade...Why?... Answers

      Well, remember that we are still an alpha. They were trying to get the central mechanic down pat and working well before spreading out. Which is very good. Make building your stuff work, make it work well (and lets face it, for all the silly little bugs, this game works AMAZINGLY well for...
    8. Edymnion

      Low Profile turret design

      More here.
    9. Edymnion

      Planned Debris Fields

      I'd be happy with derilicts being entirely scrap with no loot as long as they were really cool. Pull a blueprint/design off the scrap version and then build your own.
    10. Edymnion

      Less People Playing StarMade...Why?... Answers

      God no, all of the "What do you mean its an alpha?" people the first time around were bad enough. Lets not advertise an alpha state game to the masses.
    11. Edymnion

      Disappearing Computers

      Yup, link them back to the core manually, something killed your linkage. If you have any kind of logic interacting with the computers, that will usually unlink them from the core.
    12. Edymnion

      Ship moved after logging back in

      Don't just land on a planet and get out. Clipping issues, gravity issues, physics issues, these are all things that make this a very bad idea. If you just touch down and leave it there, you're likely to either find your ship has been thrown clear of the collision zone (as you are), or find...
    13. Edymnion

      Weapon Module Linking Across Docked Entities

      Okay, one the word you're looking for is moot, meaning it is debatable (with the connotation of being of little importance or easily dismissed), not mute. Two, no I did not miss the point because my original point was that it would let you completely bury all of the blocks under the hull while...
    14. Edymnion

      Weapon Module Linking Across Docked Entities

      Doesn't matter where the axis is, my point was to not have giant turret pieces floating around above the hull for ship designs that aren't supposed to have giant turrets but that we still want to be able to build in Starmade (basically, almost every ship design in Trek).
    15. Edymnion

      Planned No more being sucked into ship cores; cockpits!

      Yeah, its even still on the front page...
    16. Edymnion

      Less People Playing StarMade...Why?... Answers

      Yeah, its a one trick pony at the moment.
    17. Edymnion

      Read by Schine Whale Riders

      Because clearly if there are giant space whales, we need to be able to harness them (literally) and turn them into mobile assault platforms!
    18. Edymnion

      A small PD turret

      Yeah, in my experience PDTs are better in quantity than they are in quality. Just do a 1/1 cannon/cannon and then use half a dozen of them and you'll be better off than pretty much any single turret design you could come up with.
    19. Edymnion

      Read by Schine Whale Riders

      + Just sayin'.