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    1. Edymnion

      Transporters: no transport on same entity

      And anyone that determined to build a boarder-proof ship can just as easily have counter-measures there as well. A build inhibitor at the base of the tube will stop you from building your own ramp up. Its an arms race that still ends with us being right back to where we are with the...
    2. Edymnion

      Transporters: no transport on same entity

      Seriously, how does having a grav tube help boarding? Anyone designing to prevent boarders from getting around can easily build the grav tube to where you have to press buttons to make it work, and simply have a vertical section that is higher than you can jump, and put an extra logic check in...
    3. Edymnion

      Transporters: no transport on same entity

      Uh, isn't that the entire point of having transporters in the first place? To make getting around easier? By that logic transporters need to be removed because it is perfectly practical to get out and walk, or to get out of your ship, build a pod, and fly across to another structure. Or to...
    4. Edymnion

      Thoughts on Gigantism

      For me, a lot of the draw of really big ships and stations is that it lets me have the wow factor stuff that I want. I like having things like elevators and sliding doors. I like automated docking bays. I like having things controlled by logic. All of these things require large amounts of...
    5. Edymnion

      Transporters: no transport on same entity

      So again, tell me how limiting one transporter per entire docking chain is going to help boarding enough to justify hurting the rest of the game? Tell me, how is this limitation going to help anything? Because I honestly cannot think of any argument in it's favor that can't be immediately...
    6. Edymnion

      Transporters: no transport on same entity

      And you think someone that is so afraid of boarders that they would be installing this kind of transporter based lockout system into individually sealed rooms wouldn't just simply build it so that they have quick access to the ship controls on either side of the thing? Do you honestly think...
    7. Edymnion

      Transporters: no transport on same entity

      And why exactly are you walking around inside your ship during combat in the first place? And just what exactly are you finding overpowered about a player moving around inside their own ship? Do you routinely find a lot of people sitting undocked in deep space having tea parties? And lets not...
    8. Edymnion

      Transporters: no transport on same entity

      Okay, so we still have the transporter "ship", only now instead of being docked its free floating in the room with some blocks physically locking it in place. So now not only do we still have the exact same situation where people have sealed chambers with independent transporters, now there are...
    9. Edymnion

      Transporters: no transport on same entity

      Let me play devil's advocate here for a moment. Lets ignore all the PvE vs. PvP stuff and just look at what would actually happen. If they made a limit to prevent site to site transport, do you really think that would stop anything? The stated reason for this thread is that it makes boarding...
    10. Edymnion

      Transporters: no transport on same entity

      Except that with boarding you don't have to be stronger than your opponent. A half dozen guys in 3 block pods and cutting torches can take down a titan. Internal defenses? People are already complaining left and right about large ships. How exactly is "put automated turrets covering every...
    11. Edymnion

      Transporters: no transport on same entity

      Agreed. The fact the home station is invincible is the only reason I still play Starmade. I absolutely *HATE* the idea of people being able to completely destroy everything I've spent days, weeks, or months building literally overnight while I'm sleeping with absolutely no way of stopping...
    12. Edymnion

      Transporter Talk

      Yeah, I didn't want to weigh in on if they should drop or not, just accepting that this is how they are now and that due to the current restrictions they have a very small niche for me (which another threat in Suggestions is arguing should be removed, which would make transporters absolutely...
    13. Edymnion

      Transporters: no transport on same entity

      See, I don't see it that way. I see boarding as what a weaker opponent does when they know they can't actually win a head to head fight. Worse, the current boarding tools and rules make it far less of an alternative way of winning a fight, and much more of a way of outright stealing people's...
    14. Edymnion

      How to build ships in generall? building techniques.

      Well yeah, but it sounds like you were basically saying "There are no tutorials to learn how to paint" just because there aren't any that will instantly turn you into Picasso. Like any creative act, you can only be shown the techniques and examples, its still going to be up to you to practice...
    15. Edymnion

      Transporters: no transport on same entity

      No, the conflict of interest is the fact that your current desire for how boarding should work conflicts with what is currently in the game right now. You want to restrict useful abilities for regular play because they make your boarding inconvenient. Its like MMOs that don't allow flying...
    16. Edymnion

      How to build ships in generall? building techniques.

      https://www.youtube.com/results?search_query=starmade+ship+design
    17. Edymnion

      Transporter Talk

      So we now have Transporters. Problem is, for me, using them totally drops your shields and you have to wait for them to recharge. Even if its someone else beaming onto your structure, even if its your own faction members beaming in. For me, this means one thing. Only my faction home base...
    18. Edymnion

      Transporters: no transport on same entity

      Yes, yes you are trying to stop me from building my station the way I want to build it. The very fact that the next sentence is "You might have to adjust" flat out means I would have to change my build because what you are suggesting means I can't build it the way I want it. And define...
    19. Edymnion

      How to build ships in generall? building techniques.

      There are lots of tutorials for building ships. Just check Youtube.
    20. Edymnion

      Transporters: no transport on same entity

      Why would I be surprised by something I don't like when its been repeatedly said to be coming? Just because there is a part of the game I don't like doesn't mean I toss the entire game aside, it just means I don't like that part of the game, I don't use that part of the game, and if something...