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    1. NeonSturm

      Possible to edit rail block stats? Specifically strength.

      You can edit block armour or block hp. But make sure you also edit cost or peoples will use this block instead of advanced armour on your server. Just search for "rail" or "docker" within the blockconfig file, using your fav text editor's search function (usually CRTL+F for "find")
    2. NeonSturm

      Updated Jump Gate logistics

      We had gate-to-gate and peoples suggested sector-to-gate and gate-to-sector. Perhaps SM could change from gate-to-sector to sector-to-gate, but I wouldn't call for more The problem was that it's more difficult to defend 2+ gates than it is to defend 1 and the second problem the amount of work...
    3. NeonSturm

      Salvage beams on drones don't pick up any blocks (am I doing something wrong or is it a bug)

      just upload a file (sment, zip-archive) from your blueprints folder. How many salvage beams do you have used? Try it with 5-15 first, if it still happens, it might be a bug. Make sure you have the right to salvage the object, some stations have protection against it.
    4. NeonSturm

      Making AI more interesting

      I am not sure if you mean the regex or the AI database now … If you can organize it, separate peoples might work on the regex and database as soon as you know how the database parsing should work, as the database is the road-map of thoughts.
    5. NeonSturm

      Advanced AI control suggestion

      Don't make it too complex in the UI - Try to separate config values from behaviour coding. evasion efficiency is hard to check (needs to watch for missed shots aimed at you, which isn't easy code-wise when you are not a locked target). if shield buff efficiency or activation would react on...
    6. NeonSturm

      Making AI more interesting

      Regex is a nice thing. Some sort of multi-dimensional binary logic. I, myself, are not very used to work with regex, but there is a thread showing you how to implement basic logic with regex commands. Yes, but remember that only a tiny part has to be done in regex. Regex is like the Graphics...
    7. NeonSturm

      3D Holo Map/Display

      Someone made a punch-card reader. It could be used for this purpose (scanning ships) The holo-display itself could be a door-array (or furzefields), but it isn't as compact as in the image you shown. You could also use moveable parts with rails and non-solid parts, but that would have a huge...
    8. NeonSturm

      AI, display modules, Scripting. Possible low-cost improvements. Plea for tools

      I've thought much about AIs, actually for 10 years now. I am sure that the core of AIs can be seen as path-finding algorithms in a web of relations between words/symbols. AI-Personality however is a more complex topic - the same as how to structure the source code for AIs to make it easily...
    9. NeonSturm

      Making AI more interesting

      The pathfinder AI You could create an AI with dictionaries. A basic AI can be a pathfinder in a web of word-equivalents (words, numbers, patterns, …). The difficulty is about which path to follow What the result should look like computer -> yes, my lord. what is your command? activate -> what...
    10. NeonSturm

      Display block command [SEARCH-COMPARE]

      Do you mean something like this? master : "[ENABLE]starmade" display : "starmade is fun" = logic bit enabled because it contains "starmade" display : "fun to play" = logic bit disabled because it does not contain "starmade"
    11. NeonSturm

      Every single one of your favorite servers sucks: here's why

      Although the strategy is inconsistent, the reason for placing at max 10 blocks is another - LAG in MP. I think it's a flaw to update function together with aesthetics and update function when leaving and reentering build mode. Logic could be an exception as long as it's on a small scale (not...
    12. NeonSturm

      Aux Power & Gigantism

      There could be inaccurate bomb bays which launch bombs with a time delay after which they activate (to increase inaccuracy) A minimum travel time of 5 seconds with an inaccuracy of 30° would make them miss small ships most of the time.
    13. NeonSturm

      Fleet Command Wishlist/Brainstorming

      If you have many blocks, you should introduce groups and link-folders.
    14. NeonSturm

      Every single one of your favorite servers sucks: here's why

      The admin problem could perhaps be solved if for example a StarTrek and a Warhammer server would coop. StarTrek players could still be admins in Warhammer and vice versa - so that they are either player or admin.
    15. NeonSturm

      Logic Cortex -Programmable Microprocessor (WIP)

      For importing files it is great to use unicode. But not for a database.
    16. NeonSturm

      Logic Cortex -Programmable Microprocessor (WIP)

      I haven't seen someone already building a parser - nice thing Jaaskinal ! But I disagree and say it's 256/512 times more space efficient! The parser needs 20 display blocks to read/store 4 bits per second or half-second. But the database only needs enough circuitry to store/receive text from...
    17. NeonSturm

      Starmade MANIAC LOGIC

      I don't see your problem. You can have 16 addressable display blocks with 0,1…E,F and append any letter to the focus display block. You can copy the focus to any other in your storage bank. You can recover the content of the focus. You can clear the focus. You can copy the focus and clear all...
    18. NeonSturm

      Kupu's thread

      I have a new idea which may be achievable with custom shaders: As hull has just one colour, it could be greyscale and colourized by a math formula using only one colour-channel and a custom shader. This allows 4 LOD levels in the same 256x256 pixels for that block. Maybe indexed colours.
    19. NeonSturm

      My Stupid Power Mechanics Thesis

      Minimum time batteries: combat: powering weapon salvos Medium time batteries: prolonged-combat supporting reactors compensating power demand spikes powering heat-vents if own/enemy weapons produce heat. takeoff increasing thrust when you need to takeoff from a planet increasing emergency...
    20. NeonSturm

      Weapons dps depending range

      We shouldn't push Klingons to use phasers or Feds to use plasma to get more efficient weapons. I like if the weapon type is just art/style, but not the weapon characteristics. Missiles are "delayed tracking" damage vs "instant" beams and "non-tracking" cannons. They are already different if...