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    1. CyberTao

      Can we get a subforum for posting stations?

      I was under the impression that stations were part of Shipyards, a few people have them in their threads. The reason you don't see many station threads is probably because not a whole lot of people build them compared to those that build ships.
    2. CyberTao

      One large beam, rather than individual beams

      According to the config; You need to inflict "200" damage to a block to salvage it, basic salvagers with no slaves get 2 damager per tick, a tick rate of .025 and a burst time of 2.5 and does 10ticks of 'damage' at the very start. Using that, 20 salvage modules with no slave would give enough...
    3. CyberTao

      Recognized Make ship's weapons not go through the ship

      A true doom cube has no hull. Hull is worthless at the movement, providing no additional protection against large ship weapons, which is what they were made to smash. Their weapons are already at the front, to maximize on range, and all hull is replace with shields, since shields are more useful...
    4. CyberTao

      Is there a list of the Special Keys?

      I remember those keys, I used them to do a refit on a small ship before we got the filter function. Usefulness is a little limited, but still nice to have. I know Tab+ Various F# have different uses, like TabF6 to reload all segments, TabF8 to enter the selected ships' core as an admin and TabF9...
    5. CyberTao

      Variable Missile Geometry

      Converting reload speed into alpha damage is more or less what you can do already by altering the block ratio of Master/Slave systems, and, well Nukes used to be high damage with long reloads and that got nerfed because it was just too powerful. Similar issue applies here. Would love to have...
    6. CyberTao

      Replicators

      Because your idea is basically fuel, but with a different name as to try and confuse people otherwise. Shipyards will probably require power to run, so if fuel generates power it's basically the same as not needing power and 'gold' instead. Same for the factory knock-off. I dunno, feeding...
    7. CyberTao

      Hey, I'm back!

      Not quite, priorities just change over time. Forum drama was proclaimed illegal by mods and chat is slower than it used to be. Even if you tried to do what you did before again, I don't think it will get anywhere near as shit-flingy. So why not?
    8. CyberTao

      Hey, I'm back!

      That was the faction alliance he made to fight odium then (which was a sham). I forgot the name of it, but I personally had to deal with his spewing of babble in chat, as one of the few Odium members who was active in chat at that time. And as someone who had to deal with him and his ruckus, I'm...
    9. CyberTao

      Hey, I'm back!

      I honestly dont remember the exacts of what he did. I only remember because I was Vagyr at the time and was dealing with him on chat alot. If he can show himself to be more mature, then it'll be fine. If not, well we still have plenty of pitchforks left in the backroom. Sidenote; site chat is...
    10. CyberTao

      Hey, I'm back!

      Spacecows, the guy who tried to rally people to fight Odium and then admitted it was all a joke and you were just using people for your amusement. Played the "I was drunk" card and the "I was hacked" card. A general asshat if my memory is correct. Regardless, you're welcome to try, it's been...
    11. CyberTao

      Disappearing Everything

      http://starmadedock.net/threads/issues-with-mac.5674/#post-86190 According to said post, you might be able to correct it with a core trick to fix that. OP might be using a mac, but that doesn't mean it is solely a mac problem.
    12. CyberTao

      Recognized Pirate 'Scaling'

      The difference between this and what you said, was you explained it as a flat increase in wave difficulty as you went out. It's like grinding through an MMO world to get to your "recommend" level area, which was static and never changing. It gets boring. Who knows, maybe this was all tucked...
    13. CyberTao

      Recognized Pirate 'Scaling'

      Auto-assigning ships was left out, never thought to add it to the OP while I was writing it honestly, but it would basically assign ships as it does now. Different variants would have different blueprints though. You could call them ShipA and ShipB, ShipA might have a weight of 4 and ShipB a...
    14. CyberTao

      Recognized Make ship's weapons not go through the ship

      Aesthetics? Some people use different design styles. It'd work for some styles, but not the majority I feel. Realism? People still argue that? Why not make bathrooms mandatory as well. We'd need a bladder and poo system to go with our hunger and Vitamin D requirements. It would make sense if...
    15. CyberTao

      Recognized Make ship's weapons not go through the ship

      If there was no gain to it, then why do it? If you had a hundred dollars, would you pay a dollar for an empty bag you didn't need?
    16. CyberTao

      Questions on the Trader Guild Stations.

      That would really class as a bug then, more of an oversight. Quite honestly it sounds like something a tester could fix in their spare time as well.
    17. CyberTao

      Recognized Make ship's weapons not go through the ship

      Not really, as Jay has said, people already put their weapons up front maximize on range. If you took a missile to the bow, you're losing a chunk of your weapons whether they are exposed or not, and as it was said elsewhere in this thread, if you're losing block, weapons are the least important...
    18. CyberTao

      Recognized Make ship's weapons not go through the ship

      What even was the suggestion for? You generate an annoyance in shipbuilding for what gain?
    19. CyberTao

      Shields and turrets

      Believe it or not, I was throwing out questions about possible lag and issues. I figured it would just be better to throw out the questions my thoughts had lead to then try and word it into a less comprehensible and oversized post. A battleship can fire better rounds from a bigger gun. In...