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    1. CyberTao

      A Question on Friendly Fire

      Breaking blocks is considered Hostile action afaik, so as long as it doesn't deal any damage to any block (shields still up), it should be fine. But to be sure, you could always get a friend to help you test it.
    2. CyberTao

      TheFloorMatt's Stuff.

      What you could do, is combine all images into 1, like what some other people have been doing. Would save you the many separate pictures for the different angles.
    3. CyberTao

      Recognized Increase Dumbfire Missile Speed

      Punch is good for precision damage, like sniping, and after the HP update core sniping will no longer be a thing, and mass removal of blocks will be needed to take down ships (So Missiles). Whenever I use Punch, I do so with the intention of breaking internal power nesting, leading to power...
    4. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      You had Duke change your name. Creeper re-enabled the Authentication, so your name would have to be unprotected (since it is protected and reversed for "greengargoyle". Information provided by AndyP
    5. CyberTao

      Planned Server Admin Wishlist: Block Config options

      Yes, but what are all the values? Everything carries a "Linear" tag, are there other tags? There are a few things in the configs that are customizable, but not fully explained. With what we are given, we can tweak the weapons, but if we were given all of the information, one would potentially...
    6. CyberTao

      Recognized Increase Dumbfire Missile Speed

      I Agree that dumbfire needs a speed advantage, but also believe that missile/beam needs a nerf regardless of what happens in terms of speed. 5x (because haggling :p ) and taking missile/beam down to 3.5x at least would be an improvement in my eyes. /pulse and /missile are probably best left...
    7. CyberTao

      Recognized Increase Dumbfire Missile Speed

      Point defense become useless if the missiles are too fast to track. And what Cannons with punch can do, missiles could do just as well, which is mass removal of blocks. Dumbfires might be bad at long ranges, but they work fine at ~2km if you're not trying to ping a drone or something. After that...
    8. CyberTao

      Recognized Increase Dumbfire Missile Speed

      Cannons are 10x the server speed, which is quite fast (Missile+beam is only 4x) Basic missiles and rapid actually fly at 1.98x the server speed, which is almost fast enough to catch a ship with 100% Overdrive as they are now. I admit they could use a bit of a speed boost (and /Beams a slight...
    9. CyberTao

      Hey, I'm back!

    10. CyberTao

      Recognized Super important yet simple radar jamming features

      I was under the impression that AI locked on to anything, regardless of whether it was jammed or not at, (buggy bugs are bugged). Why not just have player have a built in Jammer? Or the reverse technically. While active people can see your location (like an emergency beacon), but when it's off...
    11. CyberTao

      Entity | Cubby

      Actually, it does, since the only bonus it gets is turn speed.
    12. CyberTao

      AI for turrets and ships not working

      The Isanth dance! If it was just shaking back and forth, I would that that would mean you gave a ship "turret" AI. I may have been mistaken when looking at your pictures, cause I thought it was a turrets. If that is a independent ship, the AI type should be "Ship". If that's the case, my bad...
    13. CyberTao

      What do I do with scrap?

      Credits used to be used to buy ships (and can be toggled to do so in the configs), and are used for Station creation costs (1million credits to create a station default). Honestly though, I don't believe we need a system based entirely on credits, why not good old fashion barter and trade? If...
    14. CyberTao

      Boop

      Boop
    15. CyberTao

      Spawn inside ship

      As an admin, you can tab-f8 into a Ships' core when you have it selected with F. As a player, we are getting shipyards at some point, so warping into the core would be temporary until then if it was even added really.
    16. CyberTao

      Some suggestions to the community about posting suggestions

      But then you get the issue of dozens of threads with no real purpose but to indirectly debate with other threads. What's the point of searching threads before you create one if you're gonna have to create it anyways? Most idea's aren't just a straight copy/paste of each other.
    17. CyberTao

      What do I do with scrap?

      Some players use their own shops as some form of make-shift bank, though the credits are destroyed if the shop module is removed, and it also have a 2.14 billion cap. I wouldn't say I'm fond of the idea of stealing credits, but plundering bases for blocks should be just as good, yes?
    18. CyberTao

      Is there a truly complete list of admin commands somewhere?

      http://starmadedock.net/threads/admin-commands.1283/ ?