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    1. Edymnion

      Read by Schine Will-O-Wisp Lights?

      Yes, have small orb lights that look exactly like that.
    2. Edymnion

      Looking for carrier ship logic help

      Some text explination if it helps: Master = Block you hit C on Slave = Block you hit V on Basic rails tutorials: Starmade Rails - YouTube Specifically this one: That shows you how to change rails back and forth. Start with an Inner Ship Remote so you can control your rails from the hotbar...
    3. Edymnion

      Logic Jump Drives?

      Actually if someone could spell this out for me, I'd like to know how to build one too. Only damage my ship has taken in months has been sun damage from accidentally jumping into a star, a small, cheap, automatically charging emergency jump drive I could hit at a moment's notice in a sun damage...
    4. Edymnion

      Read by Council add loot to the navigation filter

      Yeah, pretty sure I remember them saying the loot clouds were going away soon, so its probably not very likely that they'll start coding in additional support for them at this point.
    5. Edymnion

      Read by Council Forcefield Lighting / general lighting

      I could definitely go for an increase in overall lighting as well. If you make a room more than 3 blocks high you damned near need a solid ceiling of lights just to illuminate the floor enough to bring it up to normal levels.
    6. Edymnion

      Fix StarMade, Release the frakkin API!

      I would assume its because both the warpgates and the jump drive use the same mechanics, the admin teleport command. Thats really simple and easy to code, was probably already in the game as an admin command (dunno, the jump drive predates me), and all they had to do was add some animation to...
    7. Edymnion

      Fix StarMade, Release the frakkin API!

      Well, while we're learning lessons, here's a nice tutorial:
    8. Edymnion

      Fix StarMade, Release the frakkin API!

      Hmmm... Signed up during a winter break Doesn't understand programming or business, but thinks he does and can't be convinced otherwise Resorts to personal attacks when there is no solid defense for his stance Has not bought the game Still articulate enough to string multiple sentences together...
    9. Edymnion

      Fix StarMade, Release the frakkin API!

      He said they can't estimate it, not that they don't know what it is. Huge difference. But you know, nevermind. You're right. Schine doesn't know what its doing, they will never release an API, they are incompetent and we are all mindless cronies and drones. You are smarter than all of us...
    10. Edymnion

      Fix StarMade, Release the frakkin API!

      They know what the end game is. They have said repeatedly that they have planned out what they want to do. No, they cannot tell us what those plans are, because if they have something unique and awesome up their sleeves telling us means telling the competition (like Space Engineers) who have...
    11. Edymnion

      Fix StarMade, Release the frakkin API!

      Again, your inexperience is preventing you from seeing what is going on. A mod modifies the base game, its why its called a mod. Once the mod is installed, it is part of the base game's code. If the mod throws an error, it isn't a self contained entity, its the main game itself throwing the...
    12. Edymnion

      Work Around for Undo Paste Crash?

      That its tagged as a release blocker is good, means it'll get fixed ASAP, but for the time being I think that "Undo when insufficient blocks" is the key workaround I was looking for. Based on what I remember, it does seem to fit the pattern, and it trying to undo block placements that aren't...
    13. Edymnion

      Thoughts on partially self powering turrets

      Sounds like a lag nightmare with two axis spinning a third docked entity around all inside the bounding box of a fourth entity.
    14. Edymnion

      Fix StarMade, Release the frakkin API!

      Andy just answered that, when the game becomes stable. Aka, beta. Thats called beta. Beta is the development lifecycle stage where the basic skeleton of the game has been finished, all major gameplay elements are in place, and only bug squashing and fine tuning are left. That is not the stage...
    15. Edymnion

      Fix StarMade, Release the frakkin API!

      No, it wouldn't. Their dev team would stay exactly the same size it is now, except they would then have hundreds of hotshot people they can't control doing random things and taking the game in random directions. To get any use out of that, they would need to spend their limited time constantly...
    16. Edymnion

      Isanth Update & Building onto Competition idea

      Honestly, have you looked inside the current generation of Isanth? It has a surprising amount of empty space in it. They could easily be made far more deadly than they are now with fairly simple upgrades.
    17. Edymnion

      Implemented Remove Hull/Armor Manufacturing Cube Middleman Step

      I could see having both, if they could get flexible requirements in place. Create standard/advanced armor directly in the advanced factory for all of the mats it would take to produce the hardeners and hull, or reduced mats if you have one of the intermediary steps handy. So it would be...
    18. Edymnion

      Implemented Remove Hull/Armor Manufacturing Cube Middleman Step

      If you want to make a hull/armor wedge, tetra, hepta, or corner, you first have to manufacture the standard cube, then turn the cube into the shaped piece you want. Which means for every non-cube hull/armor block you want, you have to manufacture it twice, first as a cube then as the block you...
    19. Edymnion

      Work Around for Undo Paste Crash?

      Yeah, I can confirm that all blocks have loaded when I hit Undo and it crashes. Usually because the blocks have loaded, I'm looking around, and I realize I was one off in my control block (what I call the free floating block you usually have to put down to paste onto, because you can't actually...