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    1. Edymnion

      Things You Never Use

      Yeah, that'll make you go blind, you know.
    2. Edymnion

      STARMADE V0.19590 - FLEETS AND CARRIERS

      Welp, my general purpose titan I'm building just turned into a carrier!
    3. Edymnion

      Things You Never Use

      Many people have suggested fixes along the lines of "Make shipyard computers run factories" before, but they're not implemented now, which means it is still currently a problem.
    4. Edymnion

      Things You Never Use

      Colored armor is a lot better now than it used to be, and buying blocks from shops is still a trap option, but I do have to agree on the basic principle. It is a pain in the ass to use the shipyard to fully build your ship, have all the materials you need to build every part of the ship, and...
    5. Edymnion

      Sorry to ask how does the pickup area rail and the other 2 new blocks work?

      Nah, but we'll be sure to keep bumping it so everyone can see it. :P
    6. Edymnion

      Fleets

      I'm building a medium-ish Titan now. It just became a carrier!
    7. Edymnion

      Things You Never Use

      Back in the not so olden days of D&D 3rd Edition, there was Rule 0 which stated that the DM can change any rule they want. Often times when an exploit or the like with the RAW (Rules As Written) was pointed out, people would point to Rule 0. A poster by the name of Oberroni pointed out that...
    8. Edymnion

      Sorry to ask how does the pickup area rail and the other 2 new blocks work?

      Well, it hasn't come out yet so we don't really know, but from what they've said the pickup rails will be invisible, intangible blocks (like area sensors) and if you pass through them or get near them with a docker, you'll snap on much like magnetic docking does now.
    9. Edymnion

      Recognized Taking out super jump.

      We have starships capable of rending the very fabric of time and space in order to hurtle us across the galaxy. We have 2m tall astronauts that curl up in 1m cubes that can fly at supersonic speeds into mountains and not get hurt. And its the fact that our space suits have some built in...
    10. Edymnion

      How do you guys move large amounts of cargo?

      Its a pretty new thing, actually. Used to be we had to unload entire planets by hand! Seriously, it was common practice to have a storage chest at the dock to dump everything in with minimal walking, and then have your main storage areas pull from it. Still had to manually load up and carry...
    11. Edymnion

      Words of Advice (WOA!)

      You can never have too much dakka. In fact, you can never have enough dakka, because having enough dakka implies that any more would be too much, and we've already established you can never have too much dakka!
    12. Edymnion

      Words of Advice (WOA!)

      Save important blueprints to local when on a server. Wipes and rollback happen, protect your builds.
    13. Edymnion

      WIP SHIP: Need Assitance with Turrets

      Yup, overdrive lets your turrets punch well above their weight class, while still being small enough for the mother ship/station to not really even notice the extra power drain.
    14. Edymnion

      RANDOM BUILDING CHALLANGE!

      Bonus points if the clown is bending over and blowing laser confetti out of it's ass.
    15. Edymnion

      Where is a good place to build my first station ?

      My criteria: 1) Within an asteroid belt, in a system with at least 2-3 asteroid rings in it. More the better. 2) Away from planets. As already said, loading a planet along with a monster sized station is a real FPS killer. 3) At least 3 sectors away from any pirate base/undiscovered station...
    16. Edymnion

      WIP SHIP: Need Assitance with Turrets

      I personally like many cannon/cannon/overdrive turrets as the backbone of my turret offense just to keep a steady stream of fire to chew through shields and armor alike. Supported by missile/beam/ion (about 20% or so) turrets for larger damage bursts and initial shield damage. At least two...
    17. Edymnion

      Planned spotlight block (using same lights as flashlight)

      Still gets me misty eyed.
    18. Edymnion

      Read by Council how to fix fighters vs big ships

      I'm sorry, you're 100% right. Big ships don't exist in Starmade because little ships are better. There is no advantage to being in a bigger ship than the other guy given equally well put together builds, and in fact a fighter can take down titans all day long because titans suck. And there is...
    19. Edymnion

      Read by Council Knife to a Gun Fight

      And how is that different from a missile tearing apart a box reactor, or reactor lines, or any other efficient reactor design? Yeah, docked reactors get ripped up all the time. On board reactors get torn up all the time as well. You dig a hole inside the ship and blow a chunk out, you're...
    20. Edymnion

      Read by Council how to fix fighters vs big ships

      No, its called satire.