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    1. Edymnion

      Read by Council Reactor Subsystems

      I actually had a similar idea a while back. To make a Reactor Control Computer and slave reactor modules to it, then have the power generation caps apply on a per-computer basis. Means to bypass the cap you still have to build multiple self-contained reactors, but that since they wouldn't be...
    2. Edymnion

      Sit and Spin Mining Drone?

      Really not wanting to redesign these things into being more ship-like due to how I intend to store them. On the carrier they're going to fit into recessed grooves so that only the wide end pokes out above the surface (with some plex or blast doors closing around them to make for a more solid...
    3. Edymnion

      Starmade NOPE Moments

      Please tell me this is on the CC...
    4. Edymnion

      Humor: Asteroid Guns

      Aww hell nah, that would require collision damage to be turned on, and Homie don't play that.
    5. Edymnion

      Read by Council Dockable Shipyard Anchors

      Yeah, <citation needed> on that one, but it would be great if they could pull it off.
    6. Edymnion

      Sit and Spin Mining Drone?

      Yeah, I was afraid of that. Fact that it would fire at all means my build must be right, I was just hoping that maybe somebody would say otherwise... Oh well, I suppose I can keep building a carrier for it anyway and just never actually place the build command on it. I do chuckle at that...
    7. Edymnion

      Humor: Asteroid Guns

      When guns are made from asteroids, only asteroids will be guns.
    8. Edymnion

      Recognized Auto-Align Station to Universe

      This is the view of the transporter room on my station: In the doorway there are area sensors to toggle gravity so that when I beam in and leave the transporter room it will automatically turn the gravity on. Thing is, when I cross into it to teleport out, this happens: Apparently the...
    9. Edymnion

      Sit and Spin Mining Drone?

      Okay, so I finally got around to building a test mining drone, and its a little... derpy. Okay, a lot derpy. It has power, lots of thrust, properly linked cargo space, and as you can see it (usually) will start mining just fine. Sometimes it'll do nothing but sit and spin, but usually it...
    10. Edymnion

      Saved Server Host List: Where Is It?

      When you're logging in, there is a dropdown list of the servers you've connected to. After a server I'm on dies, I usually bounce around a lot of different new ones until I find one I like and settle there, so I have a laundry list of said server hosts in the dropdown. Right now its not a big...
    11. Edymnion

      Read by Council Dockable Shipyard Anchors

      Depending on the ship I'm building, I sometimes like to have the core (and the bridge built around the core) at the front of the ship, sometimes in the back of the ship, sometimes on top somewhat exposed like a Star Trek bridge, sometimes buried in the ship itself. Aka, I'm very inconsistent...
    12. Edymnion

      Issue I am currently having.

      Yeah, if you have the ship on the old PC still, re-save it to blueprint as a new file. Sounds like the file you thought was it was an old WIP and you just forgot to save the finished one when you were done.
    13. Edymnion

      Starmade NOPE Moments

      Long ago, explosion damage could penetrate surfaces. So if you were inside a faction base and a missile hit the ceiling directly over your head, you'd take damage because you were in the explosion radius. So, long ago, early in my Starmade carrer, I had had great luck in farming pirates with...
    14. Edymnion

      Trying to figure out these pirate turrets...

      Well, they didn't have that problem back in the day, but yeah, they're pretty buggy these days as turrets have advanced a lot since then.
    15. Edymnion

      Fix StarMade, Release the frakkin API!

      Application Program Interface. Basically, its a standardized set of programming calls that allow modders to interface with the game in a controlled and uniform way. Think of it sort of along the lines of instead of a modder having to go in and directly change a stored value for something in...
    16. Edymnion

      Looking for carrier ship logic help

      Glad to help. Make sure you go to the home page for Bench's youtube videos, he's got stuff explaining how to do all kinds of hard stuff that will help you a lot.
    17. Edymnion

      Read by Schine Will-O-Wisp Lights?

      For the same reason I use decorative blocks and make things other than big solid cubes?
    18. Edymnion

      Read by Schine Will-O-Wisp Lights?

      Heh, you obviously don't build very big interiors. Its quite difficult to light anything even remotely large.
    19. Edymnion

      Logic Jump Drives?

      So its what, a clock pulse (with how long of a delay?) to an activation block, activation block to the jump computer, and an inner ship remote to the jump drive computer, and thats it?