Search results

    1. MacThule

      Planned Outras linguagens (português).

      Are you sure? You guys could get an awesome "All of your base are belong to us" moment that would immortalize the game forever!! XD As a former Russian-English translator I have to agree that perfect translation is impossible. What you can do though, is have some other native speakers review...
    2. MacThule

      PO Shop Wish List (for multi-player servers)

      I see many indicators in the game that the multi-player economy is eventually meant to be player-driven. I don't feel like this is viable right now for several reasons. I think that making player-owned shops work better is a very good place to start on making player-driven economics feasible...
    3. MacThule

      PvPvPvE

      This would alleviate the situation some as well. Thanks for sharing that one!
    4. MacThule

      Heading Indicator in Radar

      Yeah, there are a few forum lurkers who just like to crap on stuff regardless of value. It's a good idea and would be helpful.
    5. MacThule

      PvPvPvE

      Does anyone else feel like some of the things that contribute to a server being very fun for PvE actually directly reduce the fun of PvP on that server rather than complimenting it? Full disclosure: I love to PvP. Competitively. I think AIs are retarded and the only way to make them...
    6. MacThule

      Planned Lag Fix: Ship Collision Damage

      Sounds fantastic. Hope there's a smart minimum threshold to prevent minor bumps between larger ships from becoming absurd catastrophes. I don't need different explosions for different blocks - I'd be happy with any old explosion to punish reckless pilots. Just base it on mass, because even a...
    7. MacThule

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      I also prefer smaller ships. They're more fun, less choppy to fly, and faster to replace. Very frustrating that so many players won't fly in anything reasonably sized. Of course how can you roll all day in a frigate when every system has a dozen pirate bases and alpha damage from some rat mobs...
    8. MacThule

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      I saw that. A starter ship would be be great. When it happens :) I already make a habit of handing out cheap starter ships to noobs at spawn for this very reason. And good point - conflict over the spawn region would probably be worse than a resource shortage there, but as mentioned above there...
    9. MacThule

      Read by Council Agriculture in starmade

      In theory it's cool, but it just becomes time-consuming and tedious overhead. Additional clicking required to play that has nothing to do with space ships. I already have to work and shop and cook and clean just to feed myself and my family in real life before I can relax and play Starmade. For...
    10. MacThule

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      Agreed. Regional resource scarcity would bring many important things to the game. Not least, as mentioned, a good reason to PvP instead. Only thing I have to add in the resource scarcity concept is to leave the very core of the spawn galaxy abundant in a balance of all resources. For two good...
    11. MacThule

      Moderation - Warning Point System Overhaul

      I like that thought has been invested in a comprehensive schema for moderation, but it seems to have already invited a lot of debate regarding definitions. I imagine that such debate will be rife during actual application.
    12. MacThule

      Replace Damage-Pulse with...

      An enveloping/spreading surface effect sounds awesome, but let's not confuse that with pulse. Pulse is an entirely different weapon system, and needs to be fixed itself, not gotten rid of. There's no limit on weapon systems, so there's no need to "make room." I think that what you're talking...
    13. MacThule

      10 most irritating things in Starmade

      A shop being shown on the map is fine as long as it's attached to my home station. And I don't need null permission for my shop - I just zero it. Setting all prices to zero (prerequisite to using shops as a personal bank OR any form of trade) *IS* a huge pain in the arse and deterrent to using...
    14. MacThule

      Shops...

      Trade between AI shops is mostly nerfed. There is a way for player shops to be set up to create trade jobs while still profiting the shop owner, but there aren't many traders out there. Of course the best use use for resources is crafting them yourself, but I've noticed a percentage of players...
    15. MacThule

      Shops...

      These are crippling issues for player-owned shops, but most community members are not interested in resolving them. I'm guessing because most players have been using their player shops as building-storage so long they don't even remember that the purpose of shops is commerce. I launched a...
    16. MacThule

      Temporary quick fix: Default player shop prices

      First let me clarify that I have already fixed the prices at my shops on both of the servers I frequent. I spent a lot of time in testing, working with another player, figuring out how a shop could be set up to actually trade for profit. Changing the default would not help me in the slightest...
    17. MacThule

      Temporary quick fix: Default player shop prices

      CyberTao, I very politely made a request, a suggestion in the Suggestion forum. I didn't say anything "should" be any way. I clearly explained what I thought about the situation and never attempted to assert that my suggestion was the best way or tell anyone what to do. Please do not try to put...
    18. MacThule

      Temporary quick fix: Default player shop prices

      Suggestion: Please set default player-owned shop prices (buy & sell) for all items to zero until other shop issues are resolved. Shops keep resetting to serve ALL. Prices can't be set to make earn profit because the sell price eventually resets to match buy price. Lots of little issues making...
    19. MacThule

      Brainstorm This Perfect turning system - no half-assed solution

      Simplification: instead of calculating blocks for the matrix, just use the existing mass figure? I like the idea. I think there are a lot of other higher priorities, but would love to see this.
    20. MacThule

      Alpha-numeric blocks

      Actually I almost included the request for Cyrillic (Russian) lettering in my OP because I encounter a lot of Russian-speakers in-game, and I myself am bilingual. Plus it would make for cool "unreadable" lettering options for non Russian speakers. Hiragana wouldn't be bad either. Before posting...