Search results

    1. N

      Power and shield drain as weapons

      This may take a while, or it may not. Has anyone ever made an anti-shield system that has shield drain? It seems like a really good idea for me right now. That and power drain would be quite effective sometimes. Shield drain would be able to heal your ship while damaging theirs, so a smaller...
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      Recognized Diseases on planets

      But what about nonliving "diseases"? Like powerful and strange magnetic field emiting objects! Or nanobots! Or non-nanobots! Or radioactive material! I think this is more about certain areas having effects on the game than just diseases on a planet. You know why that moon is barren? Because a...
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      ship classification

      Hm, I thought I placed a 3 by 3 cube(forgot to let go of -) of them just the other day.
    4. N

      ship classification

      Just use faction blocks as armor! They weigh like 7 mass but have like 250,000 health.
    5. N

      ship classification

      Thats not pushing things at all, if you make your ship with advanced armor you can get to 500,000 on a titain easy. Just have 3 layer thick armor with pipes and wings. Oh, mass... Still, it's not imposible when the only better thing is size
    6. N

      Brainstorm This Adding some excitement to combat - Small Ships - DOT Weapons - Hacking and more!

      Ooh! A challenge! Yes to DoT, lightning balls are awsome! About hacking, I like the matrix style one best, anything thats not a chargeup thing or a seperate universe type thing with the same starmade style as regular(except for some cool lighting and texture and stuff), I would HATE having a...
    7. N

      ship classification

      Well I just discovered how blissfully ignorant and uneducated just now, I get everyone's points. Space engineers had a good idea to have (in small ships, yea yea) blocks be only a fraction of the size of the character(about 1/2 a foot squared?). It allows you to have the filler blocks you need...
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      Recognized Players/crew shouldn't be exempt from the block 'destruction' mechanics :)))

      Yea, that would be much easier to render than having them fall apart into tiny cubes(the size of a pixel on the regular character) that would be the same color as what they replaced(john dies, his orange boot starts to fall apart into a bunch of orange cubes, his red glove falls apart into red...
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      Recognized Scale damage pulses

      It's true!
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      ship classification

      About the whole modern fighters are tiny thing, keep in mind that space shuttles(and thus space transpotation) right now are 200-300 meters long, with no weapons and no real movement powers beond leaving orbit sometimes and minor(3°) correction ajusments. In a game where the minimum component...
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      Recognized Scale damage pulses

      As long as(I hope this was a typo) pulse is scaled on damage, not ship size, say starting at 5 block radius, and going up at 1 block per 100 damage. Otherwise your antiboarder pulse gate shoots a pulse that instakills everybody in a sector.
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      Recognized Players/crew shouldn't be exempt from the block 'destruction' mechanics :)))

      Just have them pixelize/disinigrate like in cube world, and have it as an option that it defaultly turned off.
    13. N

      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      Thats the real good idea. Starting with full plates, to(depending on planet size) fiths of plates, then step down a ladder of squares (2,4,8,16,32,64,128,256,512,ect.) until you get to individual blocks when within 100(?) meters.
    14. N

      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      Do you have a mod for that? As far as I know starmade has no redering tricks like that.
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      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      Dear lord... How did you get the millions of blocks to reder and not crash in the first frame?
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      Recognized Raw Resources used in Shipyard BP Construction

      But that would just be one block doing everything! I'd rather have a conveyorlike system set up needing a little assembler plant building than just a single block. Most everything is better when block based:schema::). As longs it's not to complicated, I'd really like to see the cosmetic and...
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      Recognized Raw Resources used in Shipyard BP Construction

      It would be like a supply conveyor that takes reasources from storages or makes factories create them to give them to another block. My first post might explain it better: The conductor would set the crafting recipe on the factories and turn them on and off(and, if it requests 3 grey hull but...
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      Recognized Raw Resources used in Shipyard BP Construction

      Really just to make it more of an upgrade and an optional thing, you could see the other uses as well, like Roleplay and maintaining shops(past the 50,000 limit, you could make shops reset macet capsules back to 20,000 every day, taking any extra macet capsules into a storage, any less than...
    19. N

      Play as different races

      Races with damage modifiers(mantis), health boosts(rockman), personal ship power/shield/speed boosts(engi/zoltan/mouse droid) or other things(Another one! Inventory boosts! Personal shields!) would be nice, maybe make some 2 blcoks wide, some taller, some longer, as long as theres no 1x1x1...
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      StarMade v0.19556 - New Gear Graphics and Bugfixes

      Maybe disable or take away normal power generation(nothing about the dreaded fuel[which may do worse...]! Or solar panels!) when close enough to the sun with shielding on, and/or slowly(.1%/second) take down the powe cap (it would go back up with regen once you get out of the sun's effect) The...