Search results

    1. N

      Recognized Raw Resources used in Shipyard BP Construction

      I think a way to reduce lag with it would be to have a new block that would act as a "conductor" block. Slave it to a storage, factory, shipyard, shop, or any block with an inventory and slave a factory to the conductor(Storage>Conductor>Factories<---Notice the plural!). The conductor would...
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      Recognized Raw Resources used in Shipyard BP Construction

      The fact that you can write that out by yourself right now means I could be done, if it's just inefficent I would only use shipyards to build ships.
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      Is slow travel a contributing factor to the decline of PvP?

      It would make rebuilding ships a lot easier. You could practically, with effort, simply place ores in a storage(or send drones out to mine!\0/fleet comand!), and spit out ships on the other end.
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      Recognized by Council Probability based instability of natural structures

      A lot of the asteroid mining stuff is on this Asteroid Wrangling: A new way to mine. thread, about the decay thing I think after a certain amout of time when every asteroid in a sector(orgin or non orgin sector) is unrendered, has less than 50% mass left, and has no player placed blocks(protect...
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      Is slow travel a contributing factor to the decline of PvP?

      The problem with that would be that reasources would be so rare that people couldn't risk losing ships. I'd also add something that would add incentive to fight for reasources. Little idea, I think I've brought it up a few times before with no response anyway. Hence the spoiler.
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      StarMade Development Direction

      That and/or making astrotechs repairing the ship to the design in the ship core. I could just go on and on about that. Therefore, please consider the spoiler: Fleet command would work well with both of them, to.
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      Starmade NOPE Moments

      I came to your call! :) Once in my early days on the old launcher, I was experimenting with the push and pull and stop effects, and I wanted to see how strong sop effect was. My basic setup was a ship that was all power and thrusters, I would fly to max speed(500, this was on sp), then jump out...
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      Read by Schine Ammunition as an Alternative

      I would suggest using storages to hold the ammo(if it was a craftable meta-item). Ammo would weigh a large amount and would cost composite and mesh(or scrap? Lots of talk about that). Ammo effect would: A. Reduce energy usage By a good amount, it should be(in energy) the opposite of overdrive...
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      Read by Schine Ammunition as an Alternative

      Yea... Lets get back on topic after half a page of (good) arguing.
    10. N

      Read by Schine Ammunition as an Alternative

      But logic doesn't activate scanners either... Could you have pd turrets deffend against lockons, and use a jammer to hide from the swarmers
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      Read by Schine Ammunition as an Alternative

      Darn. 1. it should have an option to work then! 2. Thanks 3. Activate cloaking and jamming! And hide in an asteroid field! And shoot out a bunch of decoy ships with the same mass(armor hunks of the same weight of your inhibitor) and similar name! And stop using split up run-on sentances...
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      Read by Schine Ammunition as an Alternative

      Then make it a glass cannon inhibitor with no armor and jamming and pd and 3:1 thrust ratio! Specialty ships are needed. Or shoot out 20 or so jammed, black hulled orbs of inhibitors(add a logic system to fly with push modules in a line back and forth to make it harder to hit)(or make it look...
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      Read by Schine Ammunition as an Alternative

      Just make the ammo storage thingies simple storages, craft ammo in basic(?) factories with composite and mesh, and make it explosive and heavy on your ship, and I'll love it!(More) Please make it configurable in server.cfg or something though.
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      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      Is it posible to have planets have their plates go all the way down, and make the core really small? Think a sphere cut like a pizza, where only the center has the core, and all the plates go down in coneish shapes until a core about 30 blocks wide. Probably not good for lag, but lets you dig...
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      Recognized Adjustable Rail Rotation

      Maybe when you activated it a certain way it would start rotating, and you could calibrate it by deactivating it. It would then rotate that way every non special activation. An "R" menu on rail rotators or a rail rotator controller would be supercool. Maybe even the rail speed controler could...
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      Criss' Thread

      I love the slab indents on the top, but on the sides they look a bit too much like letters, a color change (other than grey) would probably help. Ismthe camera part the front or the back?
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      Criss' Thread

      I'd say bring out the faction block armor and have 1000 mass! 2,500 hitpoints.... 2.5 mass though.
    18. N

      Why is stop effect so powerful?

      Is pull effect that strong? He he he! Lasso them titains!
    19. N

      Why power reactor module formula is not something like the power capacitor formula ?

      Darn. That would be(a slightly overpowered) really cool system. If that was the system(power system changes), I would make the bounus "phantom" blocks only give a half of a regular block at 30 bounus blocks, 1/4 at 100, 1/8 at 200, 1/16 at 300, ect. to work as dimishing returns.