Search results

    1. N

      Why power reactor module formula is not something like the power capacitor formula ?

      If I'm not mistaken, the only problem with 3D power groups is their weak point, if one connector between the three lines is broken, your power is now the cubic root of what it was(If I'm correct, the power in 2 or 3D grids is the total value if the dimensions were filled[a reactor 3 long in each...
    2. N

      Criss' Thread

      How will interaction be rewarded with these factions? Crates of loot? Trading or rewards from npcs? Bounties or exp? Sould we be putting some special cargo pod or someting in our designs to reward interaction? My 2¢
    3. N

      Read by Schine Asteroid Wrangling: A new way to mine.

      That just made me think of a bunch of cool uses for sticky blocks! Sticky bombs or drone swarm swatters! The only problem would be grefers stealling capital ships and running off with them. Hopefully the thruster system will fix this, only thruster hunks would be able to make decent speed with...
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      Read by Schine Asteroid Wrangling: A new way to mine.

      I said it 6 posts up^-^. But a less expensive grappeling system or a rail block that stuck to other blocks like a sticky block would be cool as well.
    5. N

      So my ship has negative mas... and can go 10km per second...

      Add a warhead to that... Set warhead damage to 500,000 and radius to 32... The True railgun!
    6. N

      Cargo Improvements

      I did that to my ore cabnet before the cargo update while moving. We really need either a warning for whenever you try to break a storage or factory with stuff in it, or be able to link other storages to a storage in some way so when the primary is destroyed.
    7. N

      Is slow travel a contributing factor to the decline of PvP?

      Maybe there should be resource generators, systems that have massive diposits of certain types of ore. It would be unclaimable, stations could only be so big, and would be close to the core so factions would have to fight over it. There would still be ore everywhere else, but far less than...
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      Read by Schine Ammunition as an Alternative

      Or you can shoot 10mil nukes 10x a second. Make a limit how many charges it could hold( a hard cap).
    9. N

      Is slow travel a contributing factor to the decline of PvP?

      I'd rather like a coupling of that with https://starmadedock.net/threads/asteroid-wrangling-a-new-way-to-mine.22455/, with having to drag the parts back to base to get them. What about stations though, and when you can't lug around mining megagrids everywhere, and definately not into a battle.
    10. N

      Is slow travel a contributing factor to the decline of PvP?

      I think a big incentive for pvp would be that(all or only player spawned ships and stations) entities would, when shot at, would give the attacker a percent of the damage done in capsules and composite amd mesh, about 20% of that destroyed (Like in from the depths). This would make fighting...
    11. N

      Read by Schine Ammunition as an Alternative

      I think ammo should be an effect like ion, it would 1. No power cost-useable by bombers 2. x10 damage or so-larger missles for bombers 3. 1 ammo/damage, with exponential expansion(1:1 with 20, 30 ammo to damage at 400 modules) 4. Ammo stored in storage linked to ammo computer, must use cargo...
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      Read by Schine Asteroid Wrangling: A new way to mine.

      Like a sort if reasource zone/ ore vein? One thing I never saw adressed was how people would move asteoids around. Bumping it or shooting it with push and pull effect are just really random, maybe a "tractor beam" or "containent field", that held an object(nonstation/attatched planet segment) a...
    13. N

      Resource Reports

      Maybe logbooks are reall cheap, it's the information that matters(like maps and books) And couldn't be sold, you would just trash them like designs
    14. N

      Portal Guns in Starmade?

      Which is exactly why the would be op. It's a single divice, avalibe from game start, that allows instaint transoprtation to any previously vistied location, in the universe. Set up some warp gates if you want to go faster.
    15. N

      Planned Move the ship core. Simply.

      With a turret it doesn't matter where you placed the core(unless you placed like 50 blocks away), as much as the docker.
    16. N

      Planned Move the ship core. Simply.

      I really think, as someone said, just let the core be a core. Make a cockpit if you want, people get into that instead(you can still pilot through the core), and solve a lot of problems. As for rotating ships, you could make it so the arrow keys moved the ship relitive to the cockpit(somehow...
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      Modular ships

      The problem with that in starmade is that all stations are on one "grid", and are all oriented in the same way. I guess you might need to press c (points the ship north) before changing it. This thread
    18. N

      Read by Schine improving Stations, planets

      Like a station or station mounted turret only weapon? I really don't like the idea of an entity automatically spawning entity orbiting ever station, it would seem like a waste of cpu
    19. N

      Brainstorm This New Power Block

      I think normal power blocks should be 10x worse(gasp!), turn them into the sort of "ion drive" of power reactors. What you start with, simple, easy, still works. Your ship stuck in space out of fuel can limp to a shop and buy more, but cannot go full combat without more power. Fuel engine...
    20. N

      Term 2 Voting Now Open

      Your so wordy! Why say no? Whats so bad?