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    1. StormWing0

      StarMade Devblog - Endgame Document Pt. 3

      I'm hoping the normal player made factions get the functionality the NPC factions have but we'd need crew and updates to the AI modules for it to work. Maybe having some kind of Catalog functionality to let us set what the AI forces in our factions are able to use. That said good work so far. :)
    2. StormWing0

      Light vs Dark Server Redux

      But beware if you're like me and put faction modules on turret segments it means they have to be removed from those as well.
    3. StormWing0

      Redalert Lives

      lol no it's Morse Code in Tabs. :-P
    4. StormWing0

      Power Efficiency for Dummies

      Just curious what's the smallest 2mil power generation block you guys have made?
    5. StormWing0

      Tired of updating ships? Make them hollow.

      Honestly I haven't heard too much about armor tanks with less than 5m advanced armor, the insane people use 10m and above. >.>
    6. StormWing0

      Do Warheads work?

      Oh those AI driven torpedoes are fun to have spawn as random pirates. Down right evil things to run into and very able to leave players cussing up a storm or two. :-P
    7. StormWing0

      Do Warheads work?

      Those moments are fun. :-P Gets even more fun with moving minefields and some poor sap flies an unsaved titan through the area. :) Oh god the swear words that come from that. :)
    8. StormWing0

      Do Warheads work?

      Default settings? Last I checked warheads still don't chain react or group build on eachother's strength yet. O_o
    9. StormWing0

      StarMade v0.199.646 - Build Mode

      I've had this problem since I joined, couldn't tell if bug or feature. >.>
    10. StormWing0

      StarMade v0.199.646 - Build Mode

      Ya that advanced build mode panel needs to have a clear On/Off switch somewhere easier to find.
    11. StormWing0

      Devblog 18th July, 2017 - End Goal Document Part 2

      Oh we're also still missing a way to move the core of a ship. Guessing that'd be a good creative mode and shipyard function. :)
    12. StormWing0

      Devblog 18th July, 2017 - End Goal Document Part 2

      I'd say we have most of the building tools we need. The last thing I can think of is being able to spawn an existing BP of something on or in the area of a docking point. If the BP has multiple docking points we would be able to rotate the entity between those docking points or just tell it to...
    13. StormWing0

      2 launchers 2 games?

      Yes each launcher seems to make it's own save location, same thing with each install path
    14. StormWing0

      Devblog 18th July, 2017 - End Goal Document Part 2

      O_o Dear me why are people ripping into these poor devs, just be happy they aren't trying to intentionally murder their own game and try to civilly help them on the right track without stabbing them to death. XD
    15. StormWing0

      Devblog 11th July 2017 - End Goal Document Part 1

      This part here. Swarm Missiles don't work vs any of my drone fleets because of a combination of AMS Drones and AMS Turrets on the main damage dealer drones. You'd be lucky to see them leave the barrel in a fight with me. XD Needless to say my issue has always been miscalculating the target's...
    16. StormWing0

      Devblog 11th July 2017 - End Goal Document Part 1

      Oh yes put us solely on Steam, here lets just cut off about half the playerbase who won't touch Steam with a 1000ft pole. Real smart marketing strategy. >.>
    17. StormWing0

      Faction battle fails?

      Just curious about any Faction Battle Fails you've seen, been on the wrong end of, or heard of. Mine has to do with my defense stations. Needless to say never expect cheep things to live long when someone has a wild hair where it doesn't belong. I spammed out about 10+ gun stations that look...
    18. StormWing0

      a collection of a mad man

      You're going to so love the Fill feature when it fully comes out. :-P
    19. StormWing0

      Devblog 11th July 2017 - End Goal Document Part 1

      Quite frankly I'm not too worried about how this game is going unlike the last few games I've been in I'm not seeing the usual "It's Going Down In Flames" signs some of these forum posters are complaining about. XD That said you guys could do with just a super small dash more exposure but...
    20. StormWing0

      Damage Pulse, the forgotten weapon

      As a primary weapon I think the old days of pulse where it used the axis's of the ship (Or Pulse Group) to change the base shape and size of it would be a good way to go. That and maybe speed up the reload time a bit since it seems rather annoying to wait so long for something to fire that has...