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    1. Captainredfox

      Some ideas for meta-items

      That would be pretty useful, it should only effect owned ships though :P
    2. Captainredfox

      Minimum lock on-range for missiles

      So, in other words do you mean that missiles couldn't take the shield down in one hit to encourage the use of other weapons to finish the job?
    3. Captainredfox

      Minimum lock on-range for missiles

      Lets be honest, missiles overshadow other weapon types in many circumstances. They can be long-range or short-range and are guided most of the time and therefore take less forethought to use. I propose a a simple, customizable fix to help make other weapons as viable as missiles. Minimum...
    4. Captainredfox

      Stopping Advanced Build Mode spying

      This has all of my yes.
    5. Captainredfox

      Next Generation Fighter: A Competition

      I didn't even bother submitting, not a chance with anyone else here. :P
    6. Captainredfox

      Some ideas for meta-items

      Since meta items are only 1 block id (afaik) why not have more uses for them? Here are some ideas I thought of: - Minor trade items like produce or supplies that are only for selling (for now) - Meta-item based player upgrades like reduced damage from stars or the ability to travel through...
    7. Captainredfox

      Supply/Demand: The economics of Starmade

      What do you mean by 'the light?'
    8. Captainredfox

      Supply/Demand: The economics of Starmade

      The problem with the economy is that labor involved in production and shipping is not calculated. Now that all asteroids are super common I think the economy is even worse off, as well.
    9. Captainredfox

      Mini Auto-miner

      Actually, that's exactly what I am working on with this. It also needs a way to, uh, not delete everything it picks up. I want to get around to testing if rail rotators can transfer cargo. I'll post updates if you really want to know Edit: I did it anyway, it still does the same thing but...
    10. Captainredfox

      Make freelook angles relative to the ship

      Wow, I even read that thread before and didn't think of it. Hopefully that will be added soon.
    11. Captainredfox

      Mini Auto-miner

      Since mining with low mass ships takes a while, why do it manually?
    12. Captainredfox

      Make freelook angles relative to the ship

      When pressing right shift to go into freelook, the camera angles are relative to the world. They should be relative to the ship's angles. I'm not good at explaining, so have some gifs: What it is now: What it should be:
    13. Captainredfox

      AliSTAR ferry - Cargo Space

      Put some cargo space in bottom compartment, changed the cockpit display slightly
    14. Captainredfox

      Elefa Cargo Extension - Better Thrust

      Added some thrust to be inherited by the mothership
    15. Captainredfox

      Elefa - Better Thrust

      Improved the thrust-weight ratio and jump ratio. Reduced cargo capacity to 150,000 to make room for jump drive modules.
    16. Captainredfox

      Revert 'fix' for ability to rotate any block

      Maybe even just go halfway and try to remove limits on blocks that really should be rotatable, instead of reverting. Although, I don't think slightly larger blueprint file size is a huge problem.
    17. Captainredfox

      Revert 'fix' for ability to rotate any block

      Along with the cargo update came many bugfixes; among these was a 'fix' for being able to rotate any block. I know I can't be the only one that has used this; but I thought that this oversight was very useful for creative design. I seems like a backward step to limit players creativity. Unless...
    18. Captainredfox

      New Contest? Cargo Haulers

      Old, worn down heirloom of an ol' cargo ship
    19. Captainredfox

      "Long Haul" freighter/miner - Slabs, cargo and transporters

      -Now has 351k cargo capacity, cargo module is in conference room behind cockpit -some work done to interior, living quarters are now a transporter room living quarters moved to right side on upper deck -lots of slabs
    20. Captainredfox

      System names need some work

      I wasn't serious about fixing the naming system. I just found it amusing that of all things it chose, it chose this. A sense of humor is a virtue.