Revert 'fix' for ability to rotate any block

    Did you use this bug and do you think it should be kept?


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    Captainredfox

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    Along with the cargo update came many bugfixes; among these was a 'fix' for being able to rotate any block.

    I know I can't be the only one that has used this; but I thought that this oversight was very useful for creative design. I seems like a backward step to limit players creativity. Unless this fix is a foundation for something else, I think that I wouldn't be the only one who would like this fix to be reverted or at least

    Sorry if someone else has said this already, but I thought this might get more attention here.
     

    Valiant70

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    It wasn't really a problem so I don't know why Schema bothered with it.
     
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    I would really like to be able to rotate grass blocks :(
    Yup, and metal grilles and plex/blast doors.
    It wasn't really a problem so I don't know why Schema bothered with it.
    You know, maybe it wasn't intentional - the idea was to finally add rotation to decorative pipes, but someone accidentally flipped a sign somewhere and instead removed rotation from all those other blocks... ;p </sarcasm>
     

    NeonSturm

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    I have a mixed opinion on this. Maybe it should be a config value.

    There is really no point in rotating a block that looks the same all over, except to increase save-file sizes because of a lower compression level.

    But once you modify blocks, ... you should be able to revert it.
     

    Valiant70

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    Sometimes textures on cube blocks aren't exactly the same in all rotations. What was that block I wanted to rotate yesterday... Oh yeah. It was an activator. That's a good example. The hand icon is turned sideways on something I built and there's no way to fix it.
     

    Captainredfox

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    Maybe even just go halfway and try to remove limits on blocks that really should be rotatable, instead of reverting.
    Although, I don't think slightly larger blueprint file size is a huge problem.