The only thing I can discern is they want to see more 'canon' lore for StarMade. Which I'm unsure about being a good idea considering the relative sandbox nature of it. That and perhaps asking for more encouragement for role-play within the game rather than the somewhat PvP/PvE focus it tends...
I really don't want to sound like a dick, but I've tried reading your post multiple times with no success as to discerning what your actually saying. Can anyone who actually was able understand it give a summary?
Thats..not a bad idea at all. Also makes it more sense than using the power capacitor mechanics.
What, who doesn't mind a little hard radiation in the morning when downloading their holographic space paper during Breakfast? ;)
Well, if we ever get a revamp that makes territory actually worth fighting over much less an FTL system more conductive to such, the resources from an enemy ship may be functionally irrelevant compared to reducing the enemies strength and/or taking a given system from them. Resource drops right...
Actually Jamming under this proposal does announce yourself to the galaxy at large though my writing is likely to blame for the confusion. Basically when Jamming within the resulting area of effect all other "noise" Signatures are suppressed (how much and how far it extends would depend on size...
By having a radius limit Server admins can set it'd also help prevent people from running off to other galaxies and never interacting in the first place. I still maintain the multi-galaxy thing is a silly gimmick purely done for marketing and really needs to be dropped in favor of having just...
It would be nice for server owners to set a maximum radius that players can travel from the main galaxy center. As you mentioned it'd make servers a bit easier to run and is a quite popular mod for Minecraft SMP for those very reasons.
That is a fair criticism actually and one I do agree with. We need a balance between "Gee Wizz this is awesome!" and "The old ways were best" to both avoid going down the route of "Cubeatoms" and "Who needs these fancy rails" respectively. Its for that very reason I posted this in the first...
You do realize that the games still in Alpha and regardless of if this suggestion is accepted or not will continue to grow in complexity as new features are added? Frankly I trust the Devs to decide what is and is not an area that needs greater depth since most of the player base, myself...
My only thought would be to have it where it only lets a single entity pass at a time (like some sort of scifi 'energy barrier') and only one entity at a time. Perhaps only to the entity that actually made the payment. As a result even to an alt/other player who tried to pass through at the same...
1. Depends entirely on what would be deemed the better mechanic. On one hand you can make a logical argument about bigger sensors = better sensors but then in order to prevent all seeing titans you'd need to counterbalance it with something. Diminishing bonus similar to reactors or even...
Introduction
Hello. The current sensor/jamming/cloaking system is not one that many players nor Schine appear to be satisfied with at the moment for many reasons. Scanners are not very useful though there are plans to expand their utility while both cloaking and jamming have an entire litany...
I would love to see something like this as it would give a much greater degree of freedom when designing turrets rather than the optimal shape being that of a 'ball' like it is now.
Likely due to the fact that most of the 'tech' you mentioned is nothing but bodge job fixes for broken/boring alpha mechanics. If removing those bandages is whats required to actually address the core problems that spawned them in the first place then so be it. Maybe that means officially...
Hello, I had just a minor suggestion I wished to put forth before the council. The concept consists of a minor UI tweak to via some means color code the various symmetry options in advanced build mode to match that of their respective plane. The reason I feel this is worth suggesting is twofold...
IGN:
JonasWalker
Why you want to join the server:
To gather feedback on building, live combat testing without faction drama, and the occasional but reasonable lulz for all.
Example of your work:
1950's inspired space rocket; hull finished and interior decking marked out but still not placed...
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