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    1. FunnyBunny14

      [bug(s)] Lukrah, minimize crash

      The craved block thing is already reported. Don't know about the crashes though.
    2. FunnyBunny14

      various enhancements

      And the winner is... Megacrafter! Yes, exactly like an automatic parking lot for ships. It would be incredible! Especially if there was a way to have logic across docked ships, then I could make a nice automatic parking station for my modular ships.
    3. FunnyBunny14

      Upgrade download servers

      This probably is just a problem with your provider and/or client. Even I don't download starmade files at 50 kB/s.
    4. FunnyBunny14

      various enhancements

      I was talking about stations that would automatically put ships in designated docking areas. I don't know where you got the shipyard part from...
    5. FunnyBunny14

      More "Spherical" Planets

      The latest dev build loads them fine for me.
    6. FunnyBunny14

      various enhancements

      I'd just like the option to create lovely automated ship docking yards. This is one of many things that will make that interesting to do.
    7. FunnyBunny14

      various enhancements

      Moving blocks have actually been confirmed (I believe). Besides, the movement parts are the only thing that make SE and minecraft interesting, so why not have them in starmade too?
    8. FunnyBunny14

      RAM requirements for game?

      This thread is from april. Seriously? Anyway, RAM doesn't matter a lot after a certain point (your CPU and GPU are way more important). I'd generally not assign more than 4 GB to starmade (the maximum memory usage value). Reason: The CPU probably can't handle more anyway. Minimum is seriously...
    9. FunnyBunny14

      Galactic Travel Calculations!

      I'm hoping that we get a FP bonus for having systems in more than one galaxy. So: extra bonus (amount of galaxies with at least 5 claimed systems) < (galaxies with at least 5 claimed systems) - 1 , with the extra bonus being a standard x1 extra to the multiplier. I also wanted an increasing...
    10. FunnyBunny14

      Galactic Travel Calculations!

      Hyperdrives ARE needed. They add a simple way of transporting fleets across galaxies. They won't really be used for travel inside a galaxy because of the huge speed the ship will be flying at. They also will give some nerfs to the ship with it. You'll basically need a titan to have hyperdrive.
    11. FunnyBunny14

      Galactic Travel Calculations!

      It does, as warp gates work per sector and not per distance. Edit: It indeed isn't necessary to claim the system. There should be less FP costs for void systems (they literally have nothing in them).
    12. FunnyBunny14

      The more credits you have the more likely pirates will try to kill you

      Or you just set "spawn enemies" to false in your server config.
    13. FunnyBunny14

      round planets will never work lol nvm

      I wasn't going to be involved, but I just no longer could stand by and watch as someone discredited the lovely and unique planets. So clocks for you.
    14. FunnyBunny14

      StarMade Dev Update: Introducing Faction Points

      I wasn't talking about the map, I was talking about the actual universe you fly in. And yes, you could use jump drives to go to them almost instantly, but good luck getting enough jump drives on your salvage ship. Well, that and the asteroids are going to be a lot more useful (because there...
    15. FunnyBunny14

      Galactic Travel Calculations!

      It is worth noting that warp gates are really expensive when you build them big enough to let a big ship through. And hyperdrive will have all sorts of other things linked to it, like for instance the capital ship system, which makes the ship slower by default (they were going to make them...
    16. FunnyBunny14

      Galactic Travel Calculations!

      New type of warp gate anyone? More expensive, but longer range.
    17. FunnyBunny14

      Galactic Travel Calculations!

      You could just use the upcoming hyperdrive to transport your entire faction to a new galaxy.
    18. FunnyBunny14

      Developer Q&A - October 2014

      I had to re-read it a couple of times myself before I found that part.
    19. FunnyBunny14

      Developer Q&A - October 2014

      @OdraNoel , apparently sector sizes are going to 5000. The amount of planets also is limited to to about 5 per system. This makes asteroids, combined with the x6 mining bonus and the likely increase in asteroids per sector, the way easier method of getting resources. Well that and you'll be able...
    20. FunnyBunny14

      Developer Q&A - October 2014

      3) Will there be a FP bonuses for being in more than one galaxy? The current system is fine, but it might be interesting for singleplayer. 4) Will turning be changed? And if so, how? If it gets changed, will it have turning acceleration that can be increased by assigning more thrust?