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    1. FunnyBunny14

      Developer Q&A - October 2014

      1) Will we be getting logic across docked entities? 2) Will there be a way to get a station other than using credits?
    2. FunnyBunny14

      StarMade Dev Update: Introducing Faction Points

      I'm fairly certain that the asteroid count is going to be increased. Config options for asteroids also are a possibility.
    3. FunnyBunny14

      StarMade Dev Update: Introducing Faction Points

      Sector size apparently is going to be 5000. And that really is huge.
    4. FunnyBunny14

      The more credits you have the more likely pirates will try to kill you

      It would have to be something other than credits to be honest. Credits are really only useful for buying blueprints, and that will eventually be replaced by the shipyards. No, I think it should be FP based instead. Because that is going to be the main currency in the future. Credits will still...
    5. FunnyBunny14

      Light on Helmet

      I feel it's just the problem of the lighting. It is very buggy, even removing one block (last I checked) causes a complete and total darkness to appear in the place of the removed block.
    6. FunnyBunny14

      Custom Species Epiphany

      I don't know if we'll be able to change ourselves. It might be interesting if done well, but it might not be a bit overpowered. I think that custom gear is a lot better to be honest.
    7. FunnyBunny14

      Custom Species Epiphany

      Not negative, just short and informative. Players will be able to animate and create creature parts, and then creatures will, through the use of attachment points (limbs), have random parts. Genetic modification and breading is practically confirmed already. I hope that this is good news for...
    8. FunnyBunny14

      Custom Species Epiphany

      This is already planned.
    9. FunnyBunny14

      Old worlds incompatible with new galaxy system?

      When downgrading you have to press the "download normal" option by the screen where you can select a version.
    10. FunnyBunny14

      StarMade Dev Update: Introducing Faction Points

      @jpf190279 and @Ithirahad , you already don't know where wormholes go. Only the ones with just one connection have a set destination. The others are just random.@Ithirahad , planets are getting a lot of new terrain. Just look in the shop and recipegraphs folder to know I'm right.
    11. FunnyBunny14

      StarMade Dev Update: Introducing Faction Points

      I feel that the trade stations should be on the map by default, abandoned stations can be found by scanning, and the pirate stations can only be found by, well, finding them.
    12. FunnyBunny14

      Logic across docked entities

      ↑ This. It really explains my point of view. Logic across entities with no hard to achieve range will result in very overpower constructions. Sure, it would be interesting to do things remotely, but it kind of eliminates the use of ships travelling between stations. I also agree that using the...
    13. FunnyBunny14

      Need help bring StarMade Attention to my Community. Lots of Questions.

      Wait... I wrote it myself entirely. So is it meant as a good thing or a bad thing (the db dumped part)? The article does need some cleaning though; the information is presented a bit clumsy sometimes. The general information is there, but it's not always as easy to read.
    14. FunnyBunny14

      Stars Collide: The new Universe Arrives!

      I guess something went wrong with the multi-threading in the later dev builds. Because it's like I said, the first dev builds had planets loaded within seconds, with no noticeable lag (except for the normal constant frame drop). But now my fps drops to 3, the game freezes constantly and the only...
    15. FunnyBunny14

      Stars Collide: The new Universe Arrives!

      I might consider filing a bug report for the extreme lag in the latest dev build while loading planets. In the first dev build it was really, really fast and the lag was normal, but now my game freezes for more than a second sometimes.
    16. FunnyBunny14

      Stars Collide: The new Universe Arrives!

      Weeks is a bit extreme. Not much longer than 1 - 1,5 weeks. Most of the features are in place. Only the new terrain needs to be added, and, mist importantly, lots of bugs need to be fixed. But it's not coming out today or tomorrow, that's for sure.
    17. FunnyBunny14

      Need help bring StarMade Attention to my Community. Lots of Questions.

      http://starmadepedia.net/wiki/Crafting No pictures, but a good documentation (made by me). Be sure to let me know if I forgot anything.
    18. FunnyBunny14

      Brainstorming

      He/she was talking about a magnet extending everywher though, so that's the OP part.
    19. FunnyBunny14

      Brainstorming

      3. AI ships will get more functions, probably even some simple inputs. 4. We are mist likely going to be able to control ships from outside the core. Combine that with the confirmed hacking and other infiltration mechanics and you have what you want. 6. Aliens are definitely confirmed, they will...
    20. FunnyBunny14

      Stars Collide: The new Universe Arrives!

      For some reason planets seem to lag more than in the first dev builds. Why is that?