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    1. FunnyBunny14

      Exploring planets pays (possible spoiler)

      I really feel that certain items should spawn less in storages on cities/pyramids. I recently found 550 (!) jump drives in one chest, along with some other extremely valuable blocks (also in massive quantities).
    2. FunnyBunny14

      Exploring planets pays (possible spoiler)

      The cities and *spoiler alert* pyramids don't spawn properly. They often clip through eachother, and the result is far from pretty. Even looking at your picture I can see building spawned in buildings. I'm actually hoping that the next contest will be for planet structures.
    3. FunnyBunny14

      Red blackholes

      Because there are so many atoms, the probability of something escaping is actually really high. Something I heard, and it has to do with some sort of advanced physics (still need to get to that point).
    4. FunnyBunny14

      Is there a Facebook or Twitter page?

      Starmade has a twitter and reddit page, and each of those has a link to them by the main page (star-made.org). You also can just view the twitter feed from the starmadedock.net homepage.
    5. FunnyBunny14

      Has there been any official news on steam since May?

      I just feel that the 200 bugs or so need to be fixed before it gets released. That and there need to be NPC factions, and the turning speed and thrust mechanics need to be changed too.
    6. FunnyBunny14

      On the Subject of Planets

      :D I just had to say it. I don't know how many tomes I've heard people giving black holes as an example for holes. I just had to get frustrated with someone, it was inevitable. Please forgive? :)
    7. FunnyBunny14

      On the Subject of Planets

      First of all, black holes aren't holes. They are a lot of mass in one place. Secondly, light doesn't bounce of it, but it rather gets "absorbed" by it (the gravitational force pulls light in). The current name is really unrealistic, it would have been better to just call them wormholes. Because...
    8. FunnyBunny14

      StarMade 0.18 - A new Universe

      They should help with the black holes too. The description is natural gravity, so it makes sense if it helps. Keep in mind that it only reduces the gravitational forces to 1/4 of the original.
    9. FunnyBunny14

      Bug Salvage broken, even worse than it used to be

      I reported it: http://bugs.star-made.org/issues/1242
    10. FunnyBunny14

      Weapons tweak(s)

      You're really not supposed to be able to shoot down fighters in a titan. Not in real life and definitely not in starmade.
    11. FunnyBunny14

      Bug Salvage broken, even worse than it used to be

      Yes, that's exactly the issue here and the reason I posted this thread.
    12. FunnyBunny14

      Bug Salvage broken, even worse than it used to be

      The salvage damage value (new and untested) would make for an interesting new balance. I just hope that the amount of "damage" that needs to be dealt will be the same as the hp of the block you're salvaging.
    13. FunnyBunny14

      Has there been any official news on steam since May?

      I can add a few more things to your list @Gamel . You forgot about the creature system and NPC factions.
    14. FunnyBunny14

      Weapons tweak(s)

      Are seriously that terrible at steering small ships? If I move my mouse slowly I can quite accurately aim. And you're really not supposed to be able to use massive ships to accurately shoot fast-firing cannons (just an example,mapplies to every other weapon type).
    15. FunnyBunny14

      Bug Salvage broken, even worse than it used to be

      It's not just the cannon though. All other non-damage beams have the same problem. Also, this thread really just is about the broken power usage (and partially about the effects that are still broken). Edit: I know Calbiri is working on it, but the power consumption per block even remives all...
    16. FunnyBunny14

      Navigating black holes

      Eventually the most outer one sends you back to the center. Just follow the entire path and you'll get fairly close to the center again. You won't always be able to get to the same as you left from, because some black holes are entrance only, but you will be able to get close to where you came from.
    17. FunnyBunny14

      Weapons tweak(s)

      You're supposed to aim by aiming your ship at the target. The current aiming is most likely just going to be removed, leaving only right click (or maybe a very reduced version of left click).
    18. FunnyBunny14

      Weapons tweak(s)

      You can just use logic to activate more than one weapon at a time. And since the bug tracker apparently has feature requests for both the aim being locked and hotbar logic that were submitted by Calbiri, this suggestion isn't going to add anything.
    19. FunnyBunny14

      Bug Salvage broken, even worse than it used to be

      Link 1 salvage cannon with 1 cannon and you'll get the following stats: 10x less power than an array of equal size would use. 10x faster mining than an array of equal size. And, most importantly, there are no negative effects. It's just positive things all the time. This results in the salvage...
    20. FunnyBunny14

      Paysafe as purchase payment

      No, if you buy the game you buy it for when it gets paid, which includes the "final" version (I doubt this game will stop being developed).