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    1. Loadout

      The ultimate drone R&D thread

      In other news I'm beginning to try my hand at making point defense "racks". Its entirely different from drone rack design but so far my trials are going fairly well. A pic of the first generation... So far the test results show a complete destruction of about 90% of the incoming missiles. It...
    2. Loadout

      The ultimate drone R&D thread

      I LOVE it! So many targets to lock on to it's absurd! But will AI target the chaff? I'd probably swap the factions for bobby's. I never use swarm missiles anyways so I think it'd probably work out. Now to mount a few of these on ALL of my ships... Enemy: All clear cap'n, not a ship in sight...
    3. Loadout

      Liquid Systems Nano Yard (LSNY)

      After completing the marsh and making it available for download under community content, I find myself a bit tapped out creatively. The marsh was built using design principles I had never before successfully worked with, so it was very taxing to make it work. Generally speaking here is how I...
    4. Loadout

      LSD Marsh Stealth Carrier G2

      The Marsh We at Liquid Systems Designs have seen an increasing number of anti-drone turrets. In an effort to counter this threat we have created our first generation of stealth carriers. The ultra-light Marsh drone carrier. Like the wetlands it is named after The Marsh comes and goes with the...
    5. Loadout

      The ultimate drone R&D thread

      That's what I used to do, now I plan on just mashing a single button and letting loose the drones of war.:cool:
    6. Loadout

      The ultimate drone R&D thread

      It Used to work, but right now it's bugged. So the weapon menu can be used to undock and launch that way. Still faster than build mode searching though. :p
    7. Loadout

      Liquid Systems Nano Yard (LSNY)

      After days of development and hours of brain beating against a wooden plex door. We at LSD have accomplished a feat we never before dreamed of, well maybe that one time on a 3 day bender in the Begas system, but that doesn't count. What happens in Begas, stays in Begas. The Marsh Features of...
    8. Loadout

      The ultimate drone R&D thread

      yup, once the docking part is debugged. You can simply put the docking module on your hotbar and area triggers do the rest. =)
    9. Loadout

      Liquid Systems Nano Yard (LSNY)

      Only one thing remains and then it's DONE! Finally I'm nearing the end stretch here. All that remains is to do details on the interior rooms. With the bridge, hallways, core room, weapons systems, jump drive, and exterior all painted up, the ship is nearly done. Hopefully it'll be done tonight...
    10. Loadout

      The ultimate drone R&D thread

      Wireless logic... Phrak! I just finished my no-build mode drone launch mechanism :3 Oh well, I still made a stealth carrier. :p
    11. Loadout

      Liquid Systems Nano Yard (LSNY)

      Ah... finally I can call the bridge done. Aside from this, I have also filled the entire inside of the ship... sadly I forgot to add in weapons so now I must chew through chunks of it. =/ meh it's easy enough since it's mostly shield caps where i'm placing the weapons.
    12. Loadout

      Liquid Systems Nano Yard (LSNY)

      Ok, so a Lot of work has gone into this thing, it's shape has changed so many times, and i'm about ready to call it spiffy as all getup. Still, I need to do some more internal work, and i'm not terribly happy with the outside colors. But the outside is finished...mostly, woot! Now to finish...
    13. Loadout

      Liquid Systems Nano Yard (LSNY)

      Update on the stealth carrier: Added an interior, needs some details but it's coming along nicely. I changed the overall outside width to make it slightly narrower. I did this because I felt it was just a little too wide and the extra line of blocks on either side was really just so the inside...
    14. Loadout

      Liquid Systems Nano Yard (LSNY)

      update on the Marsh Thrusters coming along nicely... Main frame is taking shape now too...
    15. Loadout

      Liquid Systems Nano Yard (LSNY)

      Work has begun on a new experimental ship code-named, "The Marsh". This will be a Stealth Carrier with hopefully perma-jam and a payload of my Wisp drones. Estimated payload right now is between 10-20 of these. Armaments are expected to be long range missiles, jammer (obviously), several AMS...
    16. Loadout

      Liquid Systems Nano Yard (LSNY)

      Update: The wisp is available under community content now! Also I've made the hull for another drone. This one is much larger than usual and will be my first "Corvette" Drone. It lacks a name right now, I'll try to think of one as the day wears on while I'm away at work. You may notice it...
    17. Loadout

      Decrease Spread On Shotgun Weapons

      I think the problem is using shotguns en masse. While other weapons benefit from pin point accuracy, as mentioned they are a hit or miss, a hit = 100% damage, a miss = 0%. So having between 10-20 shotgun barrels can literally fill a screen with shotgun pellets. Making it 100% hit chance every...
    18. Loadout

      LSD Wisp 1.0

      The Wisp Since the beginning of time Wisps have been elusive creatures that hovered on the border of being visible. Darting shadows that were never witnessed directly but always somehow pulling tricks out of thin air. Our latest drone takes this mindset into account. The new LSD Wisp is an...
    19. Loadout

      LSD Gryllos 2_c

      Missiles got your shields feeling a little... down? Does the thought of ship on drone combat involve your drones getting tactically nuked? Then our newest Drone is for you! Missile nuts will bolt when they see the.. Gryllos The Gryllos offers the maximum capacity for anti-missile operations...
    20. Loadout

      The ultimate drone R&D thread

      After a lot of tinkering I came up with a new Drone, the wisp, and also a new way to classify drone size! It was so simple it has been smacking me in the face every time I build a drone rack. The size of the drone is ~= to the number of docking enhancers you need for it. So I built a quick...