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    1. Loadout

      Liquid Systems Nano Yard (LSNY)

      So the nose bits are here, I had a big long shpeel typed out but appearently it didn't take. So i'll make this one a quick and dirty version. *Colors subject to change. Even though grey/blue is easy on the eyes. New nose bit! One on either side of the ships bow. "Screw Locks" a new decor...
    2. Loadout

      Liquid Systems Nano Yard (LSNY)

      Sort of I guess, having trouble getting some of the outer shapes to line up properly. =/ will take a lot of tweaking to get it to look halfway decent if I continue what I'm doing now. May just scrap the new stuff I've added tonight, it'd be a loss but I don't think I can make the current part...
    3. Loadout

      Liquid Systems Nano Yard (LSNY)

      so I think its about time to redo the front page again. I'd go ahead and just do it but I'm at work for another 9 hours today. in other news I've begun working on the engines for the new carrier. It also has a name now too... The Canyon it has a nice feel to it given the shape of the ship so...
    4. Loadout

      Liquid Systems Nano Yard (LSNY)

      Finally Imgur has stopped being a punk and let me upload the photos I took ages ago! These photos represent the hangar area of the new carrier design. Mind you, it's only the hangar area but still...
    5. Loadout

      Liquid Systems Nano Yard (LSNY)

      that is one stingy captain if he only crews with interns lol. yeah in the 5k range it's tough to crack a 20k shield when you've got 8+ of said shields in all different directions. to be honest though the plateau only carries about 12 drones, 8 actual drones and 4 beam beam launch pads. to...
    6. Loadout

      Liquid Systems Nano Yard (LSNY)

      Thanks! :) I'm currently working on the carrier right now, did a good bit of work, detail and otherwise, to the hangars. The outside needs a bit of love but for now I'm focusing on the interior. Once I have finished the main deck with bridge and all I'll start working on the exterior some...
    7. Loadout

      Liquid Systems Nano Yard (LSNY)

      A Long over due update! So earlier in the week I took some photos comparing the old vs new designs of the Plateau. You can see some of the differences in the following pics. Progress here has halted a bit as I lack the inspiration needed to complete the back half of the ship. I figured I...
    8. Loadout

      The ultimate drone R&D thread

      Beam weapons in general do need some more range. To effectively use the Beam-beam combo you have to deploy the drones a bit closer than usual so they dont wander off so easily. Needs moar thrusters then. My drones tend to chase fairly well, albeit not as well as players but enough so where they...
    9. Loadout

      Liquid Systems Nano Yard (LSNY)

      So there is a new working profile for the plateau, shown below. This latest update moves the Gauntlet FCS forward a bit to provide a more clear shot at incoming missiles. In addition to this I added 6 new turrets each being power stable and dealing 20k damage per shot. They also look pretty...
    10. Loadout

      Dynamic Galaxies/Universe

      first idea is nice but they're still going to be useless. reason is they do nothing, they dont even wander by computers and pretend to interact with them. clothes wise though, i wouldn't mind a few variations. =) hrmm having player marked strengths and weaknesses is decidedly bad. too many...
    11. Loadout

      Liquid Systems Nano Yard (LSNY)

      So... updates! More work will continue on the plateau. The sides are going to get a beautification pass and the engines will most likely be totally redone to use the newer thruster designs I have. On top of this it now sports a no-build-mode launch sequence for the M3 Launch Pads that are...
    12. Loadout

      Dynamic Galaxies/Universe

      I like the "zoomed-out" simulation as it was what I was thinking would happen if players were not there to witness. The question I have for that though, if factions use faction specific ships, and you're not actually fighting it out, how does one calculate win/loss. =/ it's a toughy and not a...
    13. Loadout

      Dynamic Galaxies/Universe

      Not all sectors have planets, so you wouldn't really be wasting any effort on a large number of sectors. Only those with planets would have something like seismic activity. Honestly though I don't think we need that, some volcanoes here and there would be cool but we don't need eruptions and...
    14. Loadout

      Liquid Systems Nano Yard (LSNY)

      Update: The new ship is coming along nicely, the outer shell is mostly finished now and the drone racks are ready to be filled. The racks shown here have 60! Slots for medium sized drones. A clearer view of the hangar(WIP) The total drone count for this beasty shall be 120 wisps/dragonflys!
    15. Loadout

      Dynamic Galaxies/Universe

      So to combine what all has been said here into one easy to read post... Galaxies should do some or all of the following things to increase the amount of stuff that distract a player from just build-kill-mine-repeat; Simulation- The galaxy uses the current simulation "ticks" to simulate the...
    16. Loadout

      Liquid Systems Nano Yard (LSNY)

      Some pictures of my next Work In Progress... Shown here alongside the Plateau for reference There's a tiny model version of it inside the center area, highlighted here in blue... The goal is to make a heavier drone carrier than the usual ones I have lying about. It takes inspiration from...
    17. Loadout

      Liquid Systems Nano Yard (LSNY)

      I think if I saw one of these on my server I'd probably banish it to the nether regions of my trash bin before anyone could try to use it. <_< it's just that boss... Sans meta-file trick though, it would take like a week to dock all those drones. However it is nice to know I can load up my...
    18. Loadout

      Liquid Systems Nano Yard (LSNY)

      I meant the latter and I've been secretly counting how many it'd take... the number is... yah. Really high. Currently @ 1200 drones. x_X Hoping I could make a battleship that could launch about half that and then go toe to toe at a distance with the Charon. It'd need support though, but that's...
    19. Loadout

      Liquid Systems Nano Yard (LSNY)

      hehe yeah, if you could reasonably attach all those drones it'd be great. Sadly those docks would take days of time to fill. Racks are much more effective of course so yeah nobody would actually take that thing into combat. xP Sooner or later I'll get around to building a drone carrier to rival...
    20. Loadout

      Liquid Systems Nano Yard (LSNY)

      Thanks! It's always nice to hear compliments and kudos on my work. =) In other news I have a new Medium size Bomber Drone. Presenting... The Dragonfly This drone features over the shoulder mounted dual lock-on missiles. Each does about 2k damage per salvo with a base reload of 15 seconds...