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    1. Loadout

      The ultimate drone R&D thread

      I can confirm with the current version, this is not the case. A simple test with engine, thruster, damage pulse comp and one module, faction, and AI, indicates no such ramming behavior. In fact, the AI doesn't even register the damage pulse as a weapon, it just sits there. :( As for...
    2. Loadout

      The ultimate drone R&D thread

      keptick I'm not great with gifs but here ya go...
    3. Loadout

      The ultimate drone R&D thread

      I can confirm this. It happens alot to me actually, so i've gotten into the habit of getting about 100-200 meters closer than I need to be before I fire. What I think is happening is the missiles don't actually travel in straight lines, they have a tendency to arc, which limits their effective...
    4. Loadout

      Liquid Systems Nano Yard (LSNY)

      So it has been quite a while hasn't it? Yup, and new years bring new toys! Which means I've finally figured out how I'm going to build the next largest ship in my fleet. The Savannah.
    5. Loadout

      The ultimate drone R&D thread

      Just once I would like to see a galaxy filled with our collective failed creations. As I'm sure they would be hilariously dangerous.... to every living thing in existence. x) Then again... I suppose stealth drones wouldn't be a terribly great idea, still though, some stealth.... :/ I mean it's...
    6. Loadout

      The ultimate drone R&D thread

      I would happily settle for AI understanding how to use damage pulses and stealth tech. I'd call it perfect at just that.
    7. Loadout

      The ultimate drone R&D thread

      As armed chaff go for it, but keep in mind they won't automatically attempt to ram the enemy. So you'll a push computer with at least one effect block attached to a repeating clock to make them ram stuff. Look back a few pages for the skoom-drone blue prints. That should be used for making...
    8. Loadout

      The ultimate drone R&D thread

      Suicide drones at the moment are not at all useful. Mostly due to non-stacking issues with disintegrators. They just don't explode properly, probably because they're not grouped and one blast just destroys the others or something along those lines. I know I personally have tried to make them...
    9. Loadout

      The ultimate drone R&D thread

      Soooo preliminary results from my skoom-pedoes are going quite well. They don't offer much offensively, but the ai forces enemy turrets to shoot at them. Thanks to the armor protecting the drones this pretty much guarantees the drones are going to be a nasty surprise once the turrets have...
    10. Loadout

      The ultimate drone R&D thread

      Sounds eerily similar to my drone canister idea from way back when. A rod shaped structure which simply deploys drones without any beams/push required. Pretty much sums up the concept, works great too! Regardless of rack size all you need is to move the rack away from the ship, then tell the...
    11. Loadout

      The ultimate drone R&D thread

      Funny you mentioned this, as I had already laid out a framework for a 360 drone carrier yesterday before looking here.... Decided not to go with that many drones though... kinda feels like I'd be going into the gigantism range. Which I'm specifically trying to avoid. :p It's not impossible to...
    12. Loadout

      The ultimate drone R&D thread

      Or you could do a quick redesign and have the rack be made vertically. Then everything is in alignment but simply a 1/2 block further out the door. Had to do that with several tube designs, in the end was worth the effort though as it allowed a much smoother "gliding"-motion out the door. ex...
    13. Loadout

      The ultimate drone R&D thread

      I'll take a crack at it then. ;) Not such a problem for a dedicated carrier vessel. Most of which simply hit and run or in this case deploy and run. Actually staying around for a fight with anything ~equal in size is a bad move. You're not a direct combat vessel, lay down some covering fire...
    14. Loadout

      Ultimate Sniper Cannon Design

      Depending on the weapon type there's a peculiar maximum effectiveness to be had. For instance Punch/Pierce Cannons have no limit to their effectiveness however missiles and beams both have a limit which, after you reach it, there's no point in further adding anymore blocks to the group. Beams...
    15. Loadout

      Liquid Systems Nano Yard (LSNY)

      With our latest technological blunders strategic points, in mind we at LSNY have developed our latest and greatest adaptation yet! We are proud to present the Liquid Systems Design-wright (LSD) Little MAC... this is no simple upgrade to our existing Dune design. This bad boy features enhanced...
    16. Loadout

      The ultimate drone R&D thread

      The only other things I can think of are either... the drones are pointing towards your ship so they ram you by default as their speed boost kicks in. The boost computer is ending up facing your ship, funny how they work but I have noticed they add velocity in whatever direction the computer...
    17. Loadout

      The ultimate drone R&D thread

      Individually yes, collectively no. Two 5 block arrays is slightly more effective than one 10 block array. It seems from my experience that the number of hits is more important. I don't generally include chaff on my ships cause of the cost but I imagine you'd need well over 100 to be...
    18. Loadout

      The ultimate drone R&D thread

      Just a few things off the top of my head that could be the cause of this... Did you add a faction to the drones and activate that? Is the push system 100% push? Are you moving while deploying the skooms? Any turrets on the ship firing in the direction of said skooms? Is collision damage on?
    19. Loadout

      The ultimate drone R&D thread

      assuming the rack produced enough volume of fire that could work. it would probably be easier to have them disperse off a cylinder shape in all directions with a damage pulse+push effect. that would provide the timed dispersal needed as well as some covering fire. time to go all mad scientist...
    20. Loadout

      The ultimate drone R&D thread

      I gave the cannon idea a try and it does take out missiles fairly well to begin with.... but then the chaff spreads out and boom. on another note: the chaff is vastly more expensive with cannons. two computers is roughly the cost of 20 cannons, and having 80 chaff drones only multiplies that...