I argue against this. In almost all 'jump drive' related science fiction you have to properly plot a course to travel to ensure you don't fly through a star (StarGate Universe being pretty much the only one that doesn't!).
All because you're lazy and want to set your destination and go in a...
Gas Giants.
Would be spectacularly easy to implement with the existing code base using a star-style damage effect when a ship gets too close to the center of the Gas giant.
Planets with Moons.
Even generating large asteroids in orbit of a planet wound add some additional diversity!
Smooth...
If you're looking for ways to get this done with what we've got, setup a Pull Effect computer on your 'mother ship' and tractor-beam them back inside your hanger. It makes life a lot easier than having to fly out and retrieve each one individually!
With how awesome a lot of the updates have...
I'm not too certain what mistakes are being made here, but for a game that's in early alpha, you've gotta roll with this.
Folks spent time and effort theorizing and optimising the shape and build pattern of power cores then the math changed and blew it all out of the water. The point here...
@JKF1209 while I'm totally with you on wanting to understand the full workings of every system in the game, you've got to admit it's utterly impractical for anyone to know all the math behind every game we play - so we have to work with some bits on faith, ignore others and focus really on what...
Steve,
So I read your response and went to check out your site and I can only agree, the new website theme is remarkably better than before. There are still a few hiccups that you may want to take care of, but I agree that your services should be your priority and I can only congratulate you on...
PCGamers Portal servers
Pro's:
Cheaper than that questionable burrito you ate on Friday
Selection of servers across North America to host your box
Clearly wishing to engage with the public
Vast array of supported games, VOIP services and more
Facebook, Twitter, Twitch and SteamGroups all to...
Awesome stuffs. I'm massively impressed by the decrease in logic. You've done a great job to minimize it.
I look forward to seeing your next round of improvements!
~CR~
Terramort you've clearly given this a lot more thought than I did, and I like the conclusions you've drawn!
I'd love to see that type of end system in place.
NeonSturm has detailed it pretty exact mate.
'.rar' files are like '.zip' files, they are files containing compressed files.
There is a multitude of unpacking/extracting software available for free, my personal favorite being 7Zip, though WinRar works perfectly. Go on Google, find these...
Great idea, I did toy with something similar myself but congratz on seeing your idea into reality and posting it up!
Few things to note:
- This becomes crazy for BIG elevators - any more than 9 floors and you start running out of space for floor switches, assuming you have half your ship free...
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