StormWing0
Leads the Storm
hmm noticed that you can let some drives auto charge and have a few manual ones for if you overshoot. Very handy on a stealth ship for those times when you just want to explore.
I guess you've new to the internet since you've never seen any complex, specific game tutorials before in online communities (or perhaps you disagree with the concept on a philosophical level and feel the need to lash out against them whenever you get the chance).That is for them to learn on their own. The ideal of competition is to find new ways to overcome and gain an advantage on the opposition. That is how the strong become strong and the weak are left to wallow complaining about imbalance and unfair gameplay. Why should we lower our own standards just because a few can't innovate? Now, the devs will patch this and make this whole innovation impossible, removing yet more nuance from the game.
I guess you've new to the internet since you've never seen any complex, specific game tutorials before in online communities (or perhaps you disagree with the concept on a philosophical level and feel the need to lash out against them whenever you get the chance).
That was one of the most ridiculous things I have ever heard. I suppose we should ban education as well. No sense in giving handouts to the ignorant who expect everything handed to them on a plate, right? You want to use electricity? Fine, here's Ohm's law; now go and build yourself a power plant. You want a computer? I'll give you the specs for an ideal theoretical Turing machine, but you're on your own from there. If you're not smart enough or hard-working enough to figure it out on your own, then you don't deserve it.
Give me a beak. The entire history of human progress has been painstakingly built, to quote Newton, "by standing on the shoulders of giants". Do you think Einstein would have had time to develop general relativity if he had spent his life re-discovering classical motion? You can go and play Übermensch in the corner with Nietzsche. Meanwhile, the rest of us are going to play Starmade the way we want to and help each other out if we feel like it. Remember this: the people in history who shared their knowledge freely ushered in new eras of wonder. The people who started complaining about "being held back by the weak" started to rack up a body count fairly soon afterward.
Reading my post again, it sounds a lot more antagonistic and self-righteous than I had intended. :P I just really get frustrated when people start creating a huge deal out of something like this when all OP was doing was trying sharing something interesting that they figured out.(Cat with AK-47 meme, caption: "SHOTS FIRED")
Yeah, it's not THAT hard to figure out, but I was addressing the points that Incap was making. My concern here (and what I'm speculating that schema's concern might be) is the threat of large-scale guerilla attacks. You are right, though, in that fixing the bug would fix that problem since we have jump inhibitors now. My guess is that since a large part about the game is that space is huge and somewhat time consuming/costly to traverse (the reason for the existence of ships and jump drives) that being able to nearly negate that would confer such a great advantage upon a player and would sway the balance of power so much that other players wouldn't be able to compete at all anyway.So far I don't see how this is op much less hard to figure out how to do. All you need is a logic clock linked to your jump drive computers. Although there is a bug with jump inhibitors not working on logic jump drives so just fix that and the problem should be solved. Also I still don't see how this hyperbole of you thinking someone could totally wipe out someone else with logic charged jump drives even happens. The only things jump drives are good for is getting to places or running away.
tried and tested by me sirHighly unlikely they wouldn't be able to compete with logic drives since once they start going off unless you have setup a means of a specific number only being charged and fired at a time you are very likely to overshoot using a large number of them. Worst case I see happening is a small fleet of drones jumping in from a nearby area but no one is going to waste a ship bigger than those on this style of logic jump drives + AI attack since they'd just be giving resources to their target at that point. Basically at worst you'd see a carrier sitting at least one or two full jumps away sending out drones, fighters, bombers, maybe a frigate or two but after that if they didn't kill you they are going to have to either run off or fetch their toys. If they don't pick them up they just lost thousands of credits worth of blocks. Any logic jump AI ships would be a total loss if they ship even got nugged a small amount off course.
next time i load up sm ill bp my testing platform and take some footageo_o want to see. :p :p :p
Are you really comparing me to a fascist because I want to keep innovations as an advantage on the competitive scene?I guess you've new to the internet since you've never seen any complex, specific game tutorials before in online communities (or perhaps you disagree with the concept on a philosophical level and feel the need to lash out against them whenever you get the chance).
That was one of the most ridiculous things I have ever heard. I suppose we should ban education as well. No sense in giving handouts to the ignorant who expect everything handed to them on a plate, right? You want to use electricity? Fine, here's Ohm's law; now go and build yourself a power plant. You want a computer? I'll give you the specs for an ideal theoretical Turing machine, but you're on your own from there. If you're not smart enough or hard-working enough to figure it out on your own, then you don't deserve it.
Give me a beak. The entire history of human progress has been painstakingly built, to quote Newton, "by standing on the shoulders of giants". Do you think Einstein would have had time to develop general relativity if he had spent his life re-discovering classical motion? You can go and play Übermensch in the corner with Nietzsche. Meanwhile, the rest of us are going to play Starmade the way we want to and help each other out if we feel like it. Remember this: the people in history who shared their knowledge freely ushered in new eras of wonder. The people who started complaining about "being held back by the weak" started to rack up a body count fairly soon afterward.
You must really hate Bench then for this, huh?Are you really comparing me to a fascist because I want to keep innovations as an advantage on the competitive scene?
Stupidest, most anti-intellectual and pretentious crap I've read all day. It's a game. Not a civilization, you idiot.
*Rushes in with popcorn*
Am I late? Yes? Damn.
But in all seriousness, I do like the idea, but it'd be nice if it were possible for enemies to disable it, such as when you take damage, ect.
Or with jump inhibitors*Rushes in with popcorn*
Am I late? Yes? Damn.
But in all seriousness, I do like the idea, but it'd be nice if it were possible for enemies to disable it, such as when you take damage, ect.
The majority of people who have figured it out on their own have pretty much decided that they should do just that.the people who have figured this out should just keep it a secret and use it to their advantage?
"Everything should be the same! That's the best way to be competitive!"You must really hate Bench then for this, huh?
You talk about competition; having to fight others using this same tech will definitely create more intense competition for you. Like you said, it's a game, so quit being so butthurt that you're no longer the sole person who knows how to do this. This elitist bullshit you're trying to promote is getting old.
"Everything should be the same! That's the best way to be competitive!"