The blueprint now comes with the elevator-deployable AMS turrets out, so that they don't stuck inside their enclosures when spawning the ship for AI battles.
Modified versions of the two stealth bombers should no longer vanish via cloaking, if launched unmanned (this is still iffy).
Switched to stronger armor on the gun part of the artillery cannon turret, and slightly modified the detailing on the other heavy turrets, for less collision with their bases.
Added external buttons for the hangar bay doors.
Minor miscellaneous changes for the sake of "perfection".
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