Managing ships around the yard? Does the pilot of a damaged ship need a lift to the station? Hull repairs needed?
The L'il Shaman has you covered!
With a small paint-brush array of repair beams restoring 300 HP a tick, surface repairs of even larger vessels are made a snap!
A limited RP interior with 4 triage beds is available to give you that 'Emergency Medic' feel.
It also has rapid-fire cannons with pull and stop effects to manipulate ships or turrets around a station or large ship. Even truly large ships may be pulled by them, albeit slowly and with continuous firing.
Though using only simple hull materials, making it cheap to replace, it does have some light shielding and radar jamming to protect against lingering hostiles on the field of battle, or nearby explosions from damaged ships.
The flashers are equipped on the hotbar via inner-ship remote. Tee hee.
basic ship specs:
Mass 230.6 with a 1 to 7 thrust/mass ratio.
Length 23m, Height 13m, Width 19m
Power 305,943.3 charging at 45,014 e/sec
Shields 30,289 charging at 1,474 s/sec
I hope you enjoy it! As with all of my ships, I like to make the performance of the ship feel 'natural' in flight and use. It 'feels' a little heavy, but it's actually quite nimble in close maneuvers. The heaviness is meant to smooth out overcorrection or 'twitch' by the pilot when sweeping the repair beams over a hull.
The L'il Shaman has you covered!
With a small paint-brush array of repair beams restoring 300 HP a tick, surface repairs of even larger vessels are made a snap!
A limited RP interior with 4 triage beds is available to give you that 'Emergency Medic' feel.
It also has rapid-fire cannons with pull and stop effects to manipulate ships or turrets around a station or large ship. Even truly large ships may be pulled by them, albeit slowly and with continuous firing.
Though using only simple hull materials, making it cheap to replace, it does have some light shielding and radar jamming to protect against lingering hostiles on the field of battle, or nearby explosions from damaged ships.
The flashers are equipped on the hotbar via inner-ship remote. Tee hee.
basic ship specs:
Mass 230.6 with a 1 to 7 thrust/mass ratio.
Length 23m, Height 13m, Width 19m
Power 305,943.3 charging at 45,014 e/sec
Shields 30,289 charging at 1,474 s/sec
I hope you enjoy it! As with all of my ships, I like to make the performance of the ship feel 'natural' in flight and use. It 'feels' a little heavy, but it's actually quite nimble in close maneuvers. The heaviness is meant to smooth out overcorrection or 'twitch' by the pilot when sweeping the repair beams over a hull.