A change in the default config messed my power balance so here is the 'fixed' version. Missiles are toned down a little and there is a corresponding increase in power storage. This lets you fire the missiles again and everything I tested works as before.
Some shields sacrificed for added cargo but not much as there was unused 'bridge' space that is not well utilized. The 'Green' hazards indicate floor space used by cargo.
If you want to try the USD Type 1 (made by Bench) you can download it from the Community Content -> Logic area.
Logic fixed to allow weapons bar control (much easier now)
Storage system updated (filtering)
Still a nice ship and great to harvest with. The activation of the salvage array on the weapons bar makes things MUCH easier now. No extra cameras yet but honestly.. you can fly this by the NAV.
Harvesting can get a little dangerous. Using the previously unused lower space it now has much more powerful Heat-Seeking missiles (and more power reserves). Since you don't need to aim them it works well for running and firing. Camera modifications next version with the final interior polish.
A single heat-seeker missile added (19x missiles) with significant damage. It's not an offensive ship but chasing it is no longer healthy. No new camera yet and still the final lower floor to complete.
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