- Game version
- .201.200
Pickaxe Class Drone
If you'd like to know how I managed to animate this model (and add sound) check this post and this one for the audio.
Stats/Pictures are of
Version 2.1
Asterisks(*) indicate changes in latest version
If you'd like to know how I managed to animate this model (and add sound) check this post and this one for the audio.
Stats/Pictures are of
Version 2.1
Asterisks(*) indicate changes in latest version
- Redesign for power 2.0/weapons 3.0
- Added additional Mining Arrays
Generation: V
Mass: 73.6*
Max Cargo Mass: 108*
L/H/W: 27m/11m/13mHeight changes when docked. Rail wings fold up and down.
Power Regen: 2,200* e/secChamber(s): N/A
Thrust: 244.9*Max Speed: 225*
Armor: Solid Basic ArmorShields: 1,000*
Regen: 950* s/sec
Cargo:1 Small Cargo Hold
10,800 V
Extra:7 Salvage Cannons*
Salvage Power: 200 per tick
Hit Points:
Reactor: 880*
The Pickaxe was always an odd creature within our catalog. Its purpose highly specialized however times keep changing and the old pickaxe was soon forgotten. Fortunately new advances in tech has allowed us to completely redesign the Pickaxe for it to once again take center stage.
The Mark II is a complete redesign. Infusing it with rail tech the Pickaxe now qualifies as a Drone. It is outfitted with a single powerful salvage array. This array is powerful enough to completely break down blocks of material instantly. When the Pickaxe has been launched it will now spread its wings and fold them back when docked; compacting the overall size of the vessel.
The Mark II is a complete redesign. Infusing it with rail tech the Pickaxe now qualifies as a Drone. It is outfitted with a single powerful salvage array. This array is powerful enough to completely break down blocks of material instantly. When the Pickaxe has been launched it will now spread its wings and fold them back when docked; compacting the overall size of the vessel.