This is a project worth showing:
One of the reasons I wanted to do it. Nothing is more discouraging then releasing something after months of work and getting no feedback at all.It's really nice to see this several-month creative effort of mine get a level of recognition which is proportional with the amount of work that went into it.
Tshara, thanks for taking the time to review the build. I was very surprised (in a good way) to see you rated it. I understand and agree with a lot of your points, and will be keeping that in consideration for future updates. I'd like to clarify/elaborate on a few points in your video:Got another ship showcase today. If you have a ship you want me to look at please let me know.
I had a feeling this was a ship with a story behind it. Did not know about the symbols or the references. Not that deep into Star Wars lore myself.Tshara, thanks for taking the time to review the build. I was very surprised (in a good way) to see you rated it. I understand and agree with a lot of your points, and will be keeping that in consideration for future updates. I'd like to clarify/elaborate on a few points in your video:
The yellow lettering on the port side of the ship (Cibus in victoria)is a (google translated) Latin phrase meaning "Fuel for victory." There was probably a better place to put it, and I'll address that in updates.
I actually worked with a couple of friends on this ship, and one of them added the Darth Plagueis the Wise reference. This also ties into the symbols on the top which are custom symbols we sometimes use as shorthand id.
We used primarily basic armor to remove the need for lots of gardeners, which can become annoying (IMO) to produce in servers. I will upload a couple of additional versions (no factories, improved hull, no factories and improved hull).
The docking bays were actually leftover from another sub miner that we had been considering adding. The previous version turned out to be far too large to look remotely aesthetically pleasing, so I decided to just leave the docks and create a miner that flush-mounts on to the platform. The docking bay design was to provide the appearance of an airtight seal, but undocking proved problematic so we went as close as we could.
One question: when you added the armor to the front of the ship, did that block the door from opening? It looks like it has. That was one reason we didn't do a lot with the front to make sure we didn't get in the array's way.
btw, setting up the array cycles properly took over 5 hours, so I'm particularly happy that you showed the deployment cycle.
Do you mind if I use some of the aesthetic improvements you added in future versions?
3/4 blocks rotated to the outside probably would still let the doors open while giving an aesthetic...wait, let me write that downAs for the frond. I just outlined those areas to indicate something could be added there. Doesn’t have to block the doors if done correctly witch I did not :D