Yeah, performance definitely took a big hit with this updateSadly the game performs much worse for me since this update. Especially when the new asteroids are in my field of vision.
I downloaded the hotfix and it started working again. Thanks!EDIT:
Oh, Blodge, try re-downloading the update. That fixed it for StarWars.
Funny they told me it was temporal bug : T1518.Hmm? I upgraded my instance running on my home PC and remoted into it using a fresh install and this is what I see.
[DOUBLEPOST=1466382325,1466381982][/DOUBLEPOST]Wow, this is really interesting! Can we have this as a feature?
StarMade — Translation Project on CrowdinWhere can we edit language translation in order to fix typo for next release ? Cause I just saw some oddities in French language version.
This might not be the same problem, but wasn't there some issue with mining fleets that could be fixed by moving the center of mass to almost exactly on the ship's core?I'm having issues with my large harvester working in fleets now. It worked fine before the recent updates, but now it just does a spazzie jiggle when it positions itself to mine and then does nothing.
Fleet mining is completely broken this update. It's a known bug, but what isn't known is when it'll get fixed. (Soon, though, since the next major goal for Schine is to get the Trading Guild and new station/shop assets into the game, which requires AI and fleet mining to work)Wouldn't removing the high faction point cost for distance be a simple way to remove the squabbling and resource issues around mining and lag?
I'm having issues with my large harvester working in fleets now. It worked fine before the recent updates, but now it just does a spazzie jiggle when it positions itself to mine and then does nothing.
I've tried this in the past and it didn't work. The problem with my harvester was the distance between asteroids and anything within proximity to my harvester. The solution then was to cluster everything around the core as close as possible, but the centre of mass didn't matter.This might not be the same problem, but wasn't there some issue with mining fleets that could be fixed by moving the center of mass to almost exactly on the ship's core?
Hmm. That's a bummer. Oh well, I can't wait until they fix it. I hope they fix the AI and simplify the order system in the process.Fleet mining is completely broken this update. It's a known bug, but what isn't known is when it'll get fixed. (Soon, though, since the next major goal for Schine is to get the Trading Guild and new station/shop assets into the game, which requires AI and fleet mining to work)