and permission blocks that can work on non-adjacent blocks.Awesome sauce! Now that we have a personal ownership can we get a logic controlled permission block that can allow/disallow access?
and permission blocks that can work on non-adjacent blocks.Awesome sauce! Now that we have a personal ownership can we get a logic controlled permission block that can allow/disallow access?
Sensible recruiting? Only releasing ships when you feel you can trust a faction member. Factions that recruit any old player for numbers over quality will always have problems as I have seen it happen.So what's gonna stop a spy or saboteur in a faction to put every single ship that hasn't been claimed by a member yet (for example, meant for common use) on personal, fly them out, leave faction and claim them all?
Exactly what I'm talking about.Feature request, an option that makes it impossible to set certain ships to personal. Because this can and will be abused. Else good update :D
... I didn't read what you wrote at all. But ok.Exactly what I'm talking about.
The new key binds are intended. They make more sense to new players and players of similar titles. You can change them if you want to in the options menu.Um, I see the ship mode (flight/build) key has been changed from [space bar] to [Z] key.
Don't know if anyone else has tried this, but when you want to roll left, you get put into build mode.
Also, when you transition from build to flight mode, the ship rolls left.
I find this kinda problematic and not sure where the logic is in changing this.
Or is this just happening to me?
I wish the docking was applied to the standard shops as well and always on, whether previously spawned or not.
Okay, fine with that. I only wish it had been done a bit more graceful, not simply clobbering existing setups.The new key binds are intended. They make more sense to new players and players of similar titles. You can change them if you want to in the options menu.
Myself and some others were discussing this in chat. It'd be hilariously easy to tie up an entire faction's miners and low-rank combat vessels. There NEEDS to be an option for higher ranks to prevent personal locking of a ship.So what's gonna stop a spy or saboteur in a faction to put every single ship that hasn't been claimed by a member yet (for example, meant for common use) on personal, fly them out, leave faction and claim them all?
Sensible recruiting only gets you so far. Anyone who cares enough can spend a month building up an alt to seem like a respectable user and a sensible choice for a higher rank. Suddenly, BAM, half your fleet is gone.Sensible recruiting? Only releasing ships when you feel you can trust a faction member. Factions that recruit any old player for numbers over quality will always have problems as I have seen it happen.
Eve online teaches even those that haven't played it. Some of those lessons are hard learned.Lecic I see your point, I had forgotten the lessons of Eve online......
Well you can already do that when you faction the ship. re read the release's descriptif.Exactly what I'm talking about.
Near future? No, we have other things we're working towardsWill the shape of the planets change in the near futur?
You can only set something to "personal" if you have enough rank to access the faction module.So what's gonna stop a spy or saboteur in a faction to put every single ship that hasn't been claimed by a member yet (for example, meant for common use) on personal, fly them out, leave faction and claim them all?
That's true, but that's also part of the game I think. Eve online has had many backstabbers in corporations/alliances, it makes things interesting when an alliance suddenly collapses in multiple smaller ones.Myself and some others were discussing this in chat. It'd be hilariously easy to tie up an entire faction's miners and low-rank combat vessels. There NEEDS to be an option for higher ranks to prevent personal locking of a ship.
Sensible recruiting only gets you so far. Anyone who cares enough can spend a month building up an alt to seem like a respectable user and a sensible choice for a higher rank. Suddenly, BAM, half your fleet is gone.