StarMade 0.17 Warp Gates, Jump Drives, and a lot more

    Joined
    Jun 22, 2013
    Messages
    1,183
    Reaction score
    614
    • Competition Winner - Stations
    • Competition Winner - Small Fleets
    • Legacy Citizen 10
    Started studying for a AP calc test, realized the FTL update was out, laughed, played StarMade :p
     
    Joined
    Jul 12, 2013
    Messages
    219
    Reaction score
    69
    • Legacy Citizen
    • Purchased!
    • Community Content - Bronze 1
    Eh, there was always a little Pipboy inspiration in its design. ;) But this Pipboy is designed to do a lot more and manipulate the world directly. So a few Pipboy features, but a lot of things a Pipboy could only dream of doing. (And it connects to your nervous system for faster response and better control.)

    It'd have to be a GUI that can switch function in a split second, without being too confusing for someone new either.
    I would make each function need a crystal capsule to operate the function
     
    Joined
    Oct 29, 2013
    Messages
    30
    Reaction score
    5
    • Purchased!
    • Legacy Citizen 2
    I'm having problems with changing the installation path. I copied the starmade folder from downloads to my C drive but the new launcher can't recognize a valid installation in my specified folder. I have already set the installation folder in the settings to the specified folder already.. Clicking update and install only makes it download until 99% then it stops.

    Can't wait to try out FTL though. Good job with the bug fixes too!
     
    Joined
    Aug 30, 2013
    Messages
    1,744
    Reaction score
    323
    They get better each time. Good to see a new update with bug fixes.

    Can anyone tell me what is next up on the agenda? Possibly tweaks to the universe or something? Maybe chairs?
     
    Joined
    Jun 19, 2014
    Messages
    1,756
    Reaction score
    162
    • Purchased!
    • Top Forum Contributor
    • Legacy Citizen
    Crafting balancing. Capital ship systems. Hyperdrive. Creatures. Hacking. Universe changes.
     
    Joined
    Jun 20, 2013
    Messages
    2,827
    Reaction score
    1,181
    • Video Genius
    • Legacy Citizen 4
    • Top Forum Contributor
    Why I so much want this ai fleet thing...

    I build lots of fighters, but they are crap in battle on multiplayer, but now... hehe i will have a SQUAD OF PHANTOMS!!!!!
     
    Joined
    Jul 8, 2013
    Messages
    164
    Reaction score
    303
    • Purchased!
    • Legacy Citizen 8
    about the warpgates... is possible that gate send ships only one direction? we tested on our server and we can't connect gates on opposit way. work only one way. and rewrite the imput/output gate don't work...
     
    Joined
    Jun 19, 2014
    Messages
    1,756
    Reaction score
    162
    • Purchased!
    • Top Forum Contributor
    • Legacy Citizen
    For a two way gate you need to link the gates twice: once with the one saved gate, another time with the gate you just linked saved (they need to be saved with the right click, connected with left click).
     
    Joined
    Jul 8, 2013
    Messages
    164
    Reaction score
    303
    • Purchased!
    • Legacy Citizen 8
    For a two way gate you need to link the gates twice: once with the one saved gate, another time with the gate you just linked saved (they need to be saved with the right click, connected with left click).
    and do you tested it? We do. And don't work it.
     
    Last edited:
    Joined
    Jul 8, 2013
    Messages
    164
    Reaction score
    303
    • Purchased!
    • Legacy Citizen 8
    can I somewhere see the new block ids?
    StarMade\data\config\BlockTypes.properties there are all IDs.
    the new ids are:
    WARP_GATE_CONTROLLER = 542
    WARP_GATE_MODULE = 543
    JUMP_DRIVE_CONTROLLER = 544
    JUMP_DRIVE_MODULE = 545
     
    Joined
    Jan 26, 2014
    Messages
    229
    Reaction score
    114
    • Purchased!
    • Community Content - Bronze 1
    • Legacy Citizen 3
    Where the fuck is the cubeatoming?
    Why is it gone and ahhh bring it back please.
    Maybe in sort of a Block in Factory Section, but bring it back in the game
     
    • Like
    Reactions: Crimson-Artist
    Joined
    Jun 19, 2014
    Messages
    1,756
    Reaction score
    162
    • Purchased!
    • Top Forum Contributor
    • Legacy Citizen
    Nope. It was a really overpowered crafting system (you could use dirt to make faction blocks). Trust me, the new crafting system is a lot better.

    And I didn't test the gates yet. I'm going to today (last night was too late).
     

    therimmer96

    The Cake Network Staff Senior button unpusher
    Joined
    Jun 21, 2013
    Messages
    3,603
    Reaction score
    1,053
    • Legacy Citizen 10
    • Top Forum Contributor
    It'd have to be a GUI that can switch function in a split second, without being too confusing for someone new either.
    What about holding a key while having a tool selected in the hotbar, it would then show a list of functions above the tool, press a number corresponding to the function you want and the function is changed, would be very quick and easy to use :)
     

    MrFURB

    Madman of the Girders
    Joined
    Jan 31, 2013
    Messages
    1,116
    Reaction score
    413
    What about holding a key while having a tool selected in the hotbar, it would then show a list of functions above the tool, press a number corresponding to the function you want and the function is changed, would be very quick and easy to use :)
    I like the hotkey method. Maybe having it keybind-able so I can rebind the function key to alt and the selection to the mouse scroll wheel so I can just alt-scroll through tools/block shapes.
     
    Joined
    Jun 20, 2013
    Messages
    2,827
    Reaction score
    1,181
    • Video Genius
    • Legacy Citizen 4
    • Top Forum Contributor
    I really want the blueprint system to not be cheaty but fun at the same time :(
     
    Joined
    Sep 10, 2014
    Messages
    3
    Reaction score
    0
    having an issue with my factories none seem to produce tried turning them active they dont produce nothing nor try draining power i setup a new factory system an still nothin not even my capsule refinery works. my inventory version still works though am i missing something, also spotted im getting a server error "arrayindexoutofboundsexception" im guessing its related to my factory issue
     
    Last edited:
    Joined
    Jun 30, 2013
    Messages
    107
    Reaction score
    65
    • Community Content - Bronze 1
    • Legacy Citizen 7
    and do you tested it? We do. And don't work it.
    Indeed, I've tried to link 2 gates with each other (from point A to B, then from B to A) and seems like it doesn't want to cooperate with me. What i mean is, that you can link them just in 1-way, and you'll have to destroy them to reconnect them.
    Or maybe I'm just retarded, dunno.
     

    kiddan

    Cobalt-Blooded Bullet Mirror
    Joined
    May 12, 2014
    Messages
    1,131
    Reaction score
    358
    • Top Forum Contributor
    • Legacy Citizen 4
    • Purchased!
    Thank you so much!!!

    For those wondering: the graphics improvement is for real. My computer doesn't die while looking at my titan now. Although I admit that when I quickly turn around the side chunks will load really fast but that's way more tolerable than 3 frames per second.

    I have yet to try out the other changes. I also read the bug fixes, I'm really glad to see all those crucial bugs fixed.

    Keep up the great work!
    Yes, the new fps boost help alot! Thx @schema my fps went from 30 to 80 :eek:[DOUBLEPOST=1410367228,1410367121][/DOUBLEPOST]
    Indeed, I've tried to link 2 gates with each other (from point A to B, then from B to A) and seems like it doesn't want to cooperate with me. What i mean is, that you can link them just in 1-way, and you'll have to destroy them to reconnect them.
    Or maybe I'm just retarded, dunno.
    You must hold right-click on one gate first then left-click on the other, mouse button must be help for at least 5 secs or so before it links it. Hope this helps :D